Posts in: "Sculpting"

That Looks Uncomfortable

datetime July 11, 2016 8:30 PM

I have a tendency to do a lot of conversions and scratch sculpts for my various wargame armies. Sometimes I’m creating differentiation between duplicate models, sometimes I’m fixing problems with the original model, and sometimes I just feel like I have a funny idea that needs to be made flesh.

However, this will largely not be the case with my new Tohaa army. With a few exceptions, the Tohaa models simply work for me. They have great costume designs and good poses, and given the insane level of detail on them, I feel like most of my efforts to modify them would simply make them worse. The Tohaa do have a small number of models I find quite ugly, but these all happen to have game profiles that don’t interest me at all, so it’s quite easy for me to simply not buy them and focus on other models.

So in the end, not a lot of modification is being done with this army. Sure, there’s the one big custom project it all started with, and I’ll be doing some minor work to differentiate two duplicate models I bought, but the majority of my Tohaa models are just being assembled, cleaned up, and painted in their natural state.

There is, however, one model that I really wanted to include in my army, but couldn’t leave in the condition CB shipped her. I am speaking, of course, of Neema Sataar, the pole dancing bikini princess of the Tohaa Ectros Corps:

neema_ref_01

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So… videos, maybe?

datetime June 3, 2016 10:23 PM

I don’t love my format here. I like documenting my work, and I like sharing how I make things, but still photos frustrate me. I can’t take pictures while I’m working, so all I can do is put my tools down when I advance part of a model and take a photo of its current state. Work a bit more, put tools down, take photo.

It’s frustrating because the stretches BETWEEN those progress states are the only parts anyone can actually learn from. But I can’t work and take still photos at the same time, so I’m kind of stuck.

Or… maybe not?

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F*** Subtlety

datetime April 9, 2016 2:00 AM

Last year, Corvus Belli released some models that were, shall we say, controversial.

tohaamon_ref_01

Obvious comparisons were immediately drawn, and the community split into camps: those who liked, or at least didn’t mind, the mild silliness on display, and those who were disgusted by the fourth wall breach that they claimed it represented.

I counted myself among the offended. Not because I objected to an oblique reference to a children’s brand, but because the cowards at CB failed to take this joke far enough. Because you see, while any run-of-the-mill joke may be funny once or twice, the most powerful humour can only be found when a joke is plastered onto the side of a blimp, blasted with floodlights, and then run straight into the ground, rammed through the surface, and pushed further and further until it breaks clear out the other side.

Subtlety, my children, is for chumps.

Let the blimp-ramming begin.

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Be Vewwy Quiet, I’m Hunting Smuggwewrs

datetime February 20, 2016 9:15 PM

Disclaimer: This article sort of sucks, because Spud is tired.

Adding this disclaimer at the start is less work than editing.

My local game store, The Hobby Kingdom, has run a Christmas Paint Exchange every year for about the last 6-7 years. I started the first one when I was playing Warmachine, and took the tradition with me when I joined the Infinity group in 2014. The basic idea is that each participant drops off an unpainted miniature, which is then handed off to a random person to paint for them. The mini can be anything, but people tend to drop off mercenaries, civilians, and support models as it’s less painful when those types of ancillary models don’t perfectly match your army’s paint scheme.

This past year, I received my random model, and it turned out to be a civilian belonging to local feline tattoo artist Tom, whom you may recognize as the previous recipient of camels and knights and stacking elephants in addition to probably half a dozen small projects that weren’t worth posting to the blog. In other words, I am already way too good to Tom, and he absolutely doesn’t deserve any more of my beneficence. So when I saw the boring-ass model he contributed for me to paint…

bobafett_ref_01

…I immediately said “screw that” and started pondering what else I could do for him. Technically I already have a few of his other models that I’ve pledged to convert or paint for him, but even those weren’t really piquing my interest.

So, **** it.

I sculpted him a Boba Fett.

As you do.

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Knight of Rams

datetime November 18, 2015 11:55 PM

This conversation happens about once a month, generally at work or at family gatherings:

  • Person: Do anything interesting this weekend?
  • Spud: Not really. Mostly just sat at home and sculpted.
  • Person: Oh, you sculpt? Neat!
  • Spud: Oh, right. Yeah, I sculpt little dudes about an inch tall.
  • Person: That’s so cool! Do you have any that I can see?
  • Spud: Uh, no.
  • Person: No?
  • Spud: Yeah, I kind of end up giving away every single model I sculpt. I can’t think of a single one that I still have in my possession.
  • Person: Oh. Hmm.
  • Spud: Yeah. It kinda sucks. I have some pictures on my blog, though.
  • Person: Ehh, I guess…

And then I show them my pictures, but I can tell that they’re disappointed, because that isn’t quite the same as being able to hold the model in your hand.

After a decade of having this conversation, I decided to finally do something about it. That’s right, kids: I am sculpting some models just to keep for myself. And what’s more, they aren’t going to be models for any particular game– I just want to draw a cool picture, then sculpt the character I drew, and then never paint the model, and have all of that be okay.

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