Being as super-smart as I am, I have lots of ideas. Too many, in fact. Even eliminating the 30% unworkable, 20% uninteresting, and 20% probably-just-not-worth-it ideas that I have for various modeling projects, I still have to face the fact that my remaining pool of good ideas has to somehow fit into my practical production schedule. At any given time, I usually have at least 3-4 potential terrain projects, 10-15 sculpting projects, and 2-3 new army projects rattling around inside my skull, all of which I’m excited to someday find time to squeeze out into reality. It’s a difficult process to decide which of those projects are going to see fruition, and which will remain only as figments of my imagination for another year.
This is the main reason I say no to almost any project suggested to me by friends and associates. People come to me fairly regularly with suggestions for a conversion they think would look good, or a terrain project that they’d love to see, or a drawing they think would be funny. My answer is usually “no” before I’ve even heard the details, and is definitely “no” if they do manage to get through a full pitch. I say no partly because I just don’t like to set a precedent of being available for commissions, but also simply because I do not need anyone else’s ideas. Lack of ideas is not a problem I have. I do not sit around in a state of unmotivated boredom, wishing someone would inspire me with just the right idea. And I’m not alone in this. If I may quickly make a public service announcement on behalf of your talented betters:
Ideas have no value. Basically no creative person ever wants your ideas. We are very smart and talented (also handsome and charming), and have plenty of our own ideas already, which we think are better than your ideas. If you want your ideas to be executed, go figure out how to do so yourself, because we’re busy with our own stuff.
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