
















“Fun” postscript to this project: while my long-term goal was to use these models as Murderball reinforcements, my more immediate impetus for making them was to bring them to a random local tournament alongside my NeoTerra army. Bounty Hunters are a pretty tough sell in large numbers due to being Irregular, but I wanted to try them out and see just how bad they would end up being.
And I never actually got to do that.
Because one week before I finished them, Corvus Belli put out a stealth update to the ABH rules, with two major changes:
- They’re now Regular. WHOOOO!
- Their AVA dropped from 3 to 1.
So after doing all of this work to make a squad of bounty hunters, CB patched their rules so that I could never field more than one at a time.
So, yeah. The lesson is “never try”, I guess.
*defeated shrug*
and here i thought it was just a homage to NBA Jam’s big head mode.
I’m intrigued by the murderball format, and look forward to trying it.
It’s super fun. We generally drop 6 panoplies in the middle of the board to give players an incentive to leave their deployment zones. 🙂
Also verbal shaming and bullying if they try to hide