Mega-Battle Format & Options
Node 386/Blue/Abstract
It is time to complete our work here, Commander.
The human data network has proven to be easily manipulated, furnishing me with the locations of all of my remaining property. The human political organization responsible for the theft had planned to disperse the materials to other human-occupied worlds in an effort to prevent their retrieval, but they have grown fearful in the wake of our offensive. The remaining materials have been gathered within a fortified compound 0.014 rotational degrees north of the human city.
The humans believe that this consolidation will permit a more effective defense of the materials. This is true. However, it will also dramatically simplify the process of their retrieval.
The human defenses are formidable. Antiaerial weaponry prevents vertical insertion. High walls and conventional military forces render a ground assault possible, but inefficient. To ensure success in this operation, my agents will provide support from unconventional vectors.
The bulk of the human defensive perimeter is protected by automated defensive emplacements, controlled remotely by subroutines of the human artificial intelligence. An assault team coordinated by Noctifer-Agent Keeskreet is already mobilizing to expunge any records of the humans' analysis of the materials provided to them by the Concordat from the nearest human data hub, a task equally as important as the destruction of the samples themselves. The implication of our hackers into the human datanet in furtherance of this objective will also provide the opportunity for an infiltration of the emplacements' control routines, allowing our forces to assume control over the fortified compound's defensive emplacements and security barriers, converting them from a hindrance to an enhancement of our assault.
Augmenting the automated defenses, the facility will likely be protected by a secondary perimeter of biological actors. Your forces will engage these humans conventionally, but an additional resource has been assigned to assist you: the last Plasma Driver remaining in the system from our initial assault on the planet. I have held it cloaked in the shadow of the planet's larger moon, but have tasked the Commisariat to move it into position to provide coordinated fire support upon the facility and its defenders. As always, this weapon will require precise targeting assistance from ground forces to ensure maximum destructive value.
Assisted by these supportive resources, your forces will infiltrate the human complex and destroy all remaining traces of the Exrah's treason. Leave none of my works in their hands.
This task takes precedence above all other efforts in this region of space. As such, you are authorized for any personnel or material resource that you deem beneficial to the operation.
Given the overwhelming resources and coordination being allocated to this assault, its outcome has been determined to be without possibility of failure except that inevitably introduced by the involvement of organic agents. If such a failure occurs, the consequences for the agents responsible will be severe.
Do not render this outcome necessary, Commander.
Do not fail.
Special: Achievement of mission objectives during the mega-battle directly awards League Points.
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| LI (Hackable) |
Administrator Jayanti | ||||||||
| MOV | CC | BS | PH | WIP | ARM | BTS | W | S | |
| 4-4 | 11 | 10 | 12 | 15 | 0 | 3 | 1 | 2 | |
| Abilities | CH: Camouflage, Sixth Sense Lv.2, V: No Wound Incapacitation | ||||||||
| Equipment: | Cube 2.0, Hacking Device Plus, Sensor | ||||||||
| Weapons: | Nanopulser, Electric Pulse | ||||||||
Administrator Jayanti is a character model and is therefore subject to rules for Character Death.
| HI (Hackable) |
Imperial Agent Lao Shui, Lion Rank | ||||||||
| MOV | CC | BS | PH | WIP | ARM | BTS | W | S | |
| 4-4 | 21 | 12 | 12 | 15 | 3 | 6 | 2 | 2 | |
| Abilities | Lieutenant, Martial Arts Lv2, Specialist | ||||||||
| Equipment: | Cube | ||||||||
| Weapons: | Combi Rifle, Monofilament CCW | ||||||||
| REM (Hackable) |
Tóngshī | ||||||||
| MOV | CC | BS | PH | WIP | ARM | BTS | W | S | |
| 4-4 | 13 | 12 | 12 | 13 | 4 | 3 | 1 | 5 | |
| Abilities | G:Synchronized, Mimetism, Spotter | ||||||||
| Equipment: | Minesweeper | ||||||||
| Weapons: | 2 ADHL, 2 Light Flamethrower, Smoke Grenades, Electric Pulse | ||||||||
Lao Shui is a character model and is therefore subject to rules for Character Death.
| LI |
Colonel Edgar Dunstan | ||||||||
| MOV | CC | BS | PH | WIP | ARM | BTS | W | S | |
| 4-4 | 14 | 12 | 11 | 14 | 1 | 0 | 1 | 2 | |
| Abilities | Advanced Command, Lieutenant, Sixth Sense Lv.2 | ||||||||
| Equipment: | Cube, AutoMedkit | ||||||||
| Weapons: | Combi Rifle, Antipersonnel Mines, Pistol, Knife | ||||||||
Edgar Dunstan is a character model and is therefore subject to rules for Character Death.
| MI |
Foremost General Bok Sorak | ||||||||
| MOV | CC | BS | PH | WIP | ARM | BTS | W | S | |
| 4-2 | 16 | 12 | 13 | 14 | 3 | 0 | 1 | 2 | |
| Abilities | Morat, Lieutenant, Inspiring Leadership, Immunity: Shock | ||||||||
| Equipment: | Cube, Multispectral Visor Lv2 | ||||||||
| Weapons: | Combi Rifle, Assault Pistol, Grenades, CCW | ||||||||
Bok Sorak is a character model and is therefore subject to rules for Character Death.
| MI |
Superior Delegate Krasz Volok | ||||||||
| MOV | CC | BS | PH | WIP | ARM | BTS | W | S | |
| 4-2 | 23 | 12 | 14 | 13 | 2 | 3 | 1 | 2 | |
| Abilities | Morat, AD: Combat Jump, Executive Order, Natural Born Warrior, Specialist, V: Dogged | ||||||||
| Equipment: | Cube | ||||||||
| Weapons: | Vulkan Rifle, D-Charges, Zero-V Smoke Grenades, Pistol, AP CCW | ||||||||
Krasz Volok is a character model and is therefore subject to rules for Character Death.