Site D - Black Ops Scenario
Imperial Agent Lao Shui,
Lion Rank
Your disobedience will go into my report, Commander. You had no reason to believe that that cargo beam was safe, and put this entire operation at risk by ascending it. This reckless cowboy attitude may be tolerated by the other officers of the Coalition, but in the service of the Dragon Emperor, we do what we are told.
I will do what I can to convince the fleet to send a recovery ship to collect you so that you may be court martialled, but I make no promises. I hope that you find the alien craft comfortable, because I expect that you may die there.
Feh.
As long as you're waiting up there, see if you can figure out what the alien scum are up to. If you find something useful, it might go some way toward convincing an arbiter to withhold the death penalty for your insidious insubordination.
Just think-- you might die in a prison many years from now instead of in a different prison next week!
The future is truly your oyster.
Noctifer-Agent Keeskreet
Commander, there is an important task that must be undertaken to ensure the success of a major operation in the human dwelling cluster. Our agents are poised to strike, but certain defenses are still in place that may give the enemy an early warning of our attack, giving them time to fortify their position.
Your task will be to destr--
...
One moment, Commander.
...
What the hell is...
...
SKRRREEEEEEEEEEEEEET!
COMMANDER!
FORGET THE TASK!
A HUMAN IS HERE!
I AM TOO VALUABLE TO PERISH IN THIS PLACE!
COMMAND KNOWS THIS!
THEY WILL REWARD YOU!
SAVE ME!
SKRREEEE--
----- TRANSMISSION ENDS -----
To prevent the enemy from using them, any Defending Hacker may attempt to Secure an Airlock that is within its ZoC by spending a short skill and succeeding on a WIP roll. On a success, the Airlock becomes sealed if it had been unsealed, and enters the Secured state. In order to open a Secured airlock, a model must first spend a short skill and succeed on a normal WIP roll while in base contact with it (or while the airlock is within its ZoC if the Solo Spec-Ops is a Hacker). On a success, the Secured state is cancelled and the model may once again make attempts to unseal the door.
| MI |
Exrah Merchant | ||||||||
| MOV | CC | BS | PH | WIP | ARM | BTS | W | S | |
| 6-2 | 9 | 10 | 11 | 13 | 3 | 0 | 1 | 2 | |
| Abilities | Exrah*, Super-Jump | ||||||||
| Weapons | Shock CCW | ||||||||
| Special: | Exrah: This model does not have an Unconscious state. If reduced to 0 wounds, it passes immediately to the Dead state. Additionally, if this model fails its BTS save against E/M ammunation, it suffers one wound. | ||||||||
Exrah Merchants do not receive an activation, but may perform AROs (all AROs are determined by the Defender).
As a short skill while in base contact with an Exrah Merchant, a Defending Specialist may attempt a normal WIP roll to synchronize with an Exrah Merchant. This roll may be reattempted as many times as required, spending the corresponding short skill each time.
At the end of the game, if the Attacker has collected a Cube from an Exrah Merchant, he will secure the SatNav Geologistics campaign reward for his faction. Alternately, if at least one Exrah Merchants is in a non-Null state at the end of the game, the Defender will secure the SatNav Geologistics campaign reward for his faction.
SatNav Geologistics is a reusable resource that may be used by the faction that secures it for the remainder of the campaign. Each round when assigning players to Mission Sites, this resource may be allocated to one Site to assist the allied player fighting there.
Benefit: Friendly models deploying to the chosen site using AD Lv.3 or higher gain +3 to their PH roll.