Site E - Black Ops Scenario
Node 385/Blue/Tangible
The investigation is nearly complete, Commander. I require only one final confirmation.
Your target is a human political figure. This human is intrinsically irrelevant, but it possesses information that I require. The individual likely does not know the significance of the information it possesses. I have determined where the target will be in 0.000625 Local Orbits through a search of unencrypted information freely available on the human data network; you will acquire the human after it has completed a public oration, but before it can escape by aircraft to a more secure location.
This mission will require subtlety. The target is kept within a cordon of security and monitoring personnel, which will likely detect a full military deployment before it reaches the target. This outcome is problematic, as the target will likely self-terminate to avoid capture if given sufficient warning. To avoid this eventuality, I am sending you to interface with the human alone.
Due to the importance of this mission, you will be permitted access to a limited Sepsitor unit. Your rudimentary biology cannot generate the necessary electromagnetic projections to control a full nanoswarm, so this unit has been modified to implant its payload directly into a target's bloodstream through a simple metallic proboscis. Your physiology will be unable to replenish the nanites once they are expended, so you will have only enough for two injections before the unit becomes inert.
Your mission has two acceptable outcomes. If the situation permits, you are to inject a Sepsitor nanoswarm into the human politician. If you succeed, I will acquire not only the information I require but also a valuable human pawn. If you are unable to do so, you must cut the target's Cube from its head. If you are unfamiliar with human anatomy, a Medchanoid will be available to brief you on the relevant landmarks prior to your deployment.
If you fail to acquire the information I require, you will be executed upon your return. However, you will be spared full deletion of your Cube archive if you can mitigate your failure by Enlightening one of the target's servants. I suspect that one or more of these humans may have access to the information I seek, though they will arouse unwanted attention in acquiring it.
This mission is of critical importance, Commander.
Do not fail.
or
| LI (Hackable) |
The Governor | ||||||||
| MOV | CC | BS | PH | WIP | ARM | BTS | W | S | |
| 4-2* | 8 | 5 | 10 | 11 | 0 | 0 | 1 | 2 | |
| Equipment: | Cube | ||||||||
| Special: | The only skills that the Governor can perform are Move, Dodge, Change Facing, and Self Destruct. | ||||||||
The Governor's Aides are carrying documents that the Governor is not supposed to possess. If the Solo Spec-Ops Sepsitorizes or extracts the Cube from any Governor's Aide, the Attacker will secure the Stolen Intel campaign reward for the Combined Army faction.
The Governor is considered to have survived if he ends the game not in the Dead or Unconscious states. If the Governor ends the game in the Sepsitored state, that does not preclude him from being considered to have survived when counting the defender's Scenario Points. However, if this does occur, the Attacker is considered the winner regardless of the final Scenario Point total.
The Stolen Intel is a reusable resource that may be used by the faction that secures it for the remainder of the campaign. Each round when assigning players to Mission Sites, this resource may be allocated to one Site to assist the allied player fighting there.
Benefit: The friendly player at that site gains +6 to the Initiative roll.