Site B - Balanced Scenario
or
All models gain Super Jump while within the Zero-G zone. Models without Zero-G terrain training are reduced to 4-2 movement speed (unless already slower than this); models with Zero-G terrain training increase their speed to 6-4 (unless already faster than this).
At the end of each Game Round, each player checks how many Control Zones they are dominating and Objective Points are counted.
A Control Zone is considered Dominated by a player if he has more Army Points than the adversary inside the zone. Only troops considered as miniatures or Markers (Camouflage, Spawn-Embryo, Seed-Embryo…) count, as well as AI Beacons, Proxies and G: Servant Remotes. Those troops in Null state will not be counted. Those Markers representing weapons or pieces of equipment (Like Mines or Deployable Repeaters), fake Holoechoes and any Marker that does not represent a trooper will not be counted either.
Players will consider a trooper to be inside a Control Zone when more than half of the trooper’s base is inside the Structure.
| LI |
Rogue Scientist | ||||||||
| MOV | CC | BS | PH | WIP | ARM | BTS | W | S | |
| 4-4 | 11 | 12 | 11 | 15 | 1 | 3 | 1 | 2 | |
| Abilities | Explode, Kinematika Lv.1, Neurocinetics | ||||||||
| Equipment: | Cube | ||||||||
| Weapons: | Plasma Carbine, Flash Pulse, Viral CCW | ||||||||
Rogue Scientists are hostile to all players. They do not receive an active turn, but may perform AROs against enemy models (all AROs are determined by the reactive player).
Once looted, an Intel marker may be taken from the ground or from the hands of a friendly, Immobilized, or Null-state model by spending a short skill while in base contact with the marker.
At the end of the game, each player in possession of one or more Intel markers will secure the Ryzhkov Serum Campaign Reward for his faction.
The Ryzhkov Serum is a reusable resource that may be used by the faction that secures it for the remainder of the campaign. Each round when assigning players to Mission Sites, this resource may be allocated to one Site to assist the allied player fighting there.
Benefit: After models have been deployed at the chosen site but before the first Player Turn, one friendly model may be selected to receive the Serum (a model with STR cannot be chosen). The chosen model must immediately attempt a PH roll; if the model is in base contact with a friendly Doctor, it gains +3 on this roll. On a success, the model gains Metachemistry this game and may immediately roll on that table. On a failure, the model becomes Extremely Impetuous and Irregular.