{"id":4859,"date":"2017-09-10T14:39:58","date_gmt":"2017-09-10T18:39:58","guid":{"rendered":"http:\/\/www.captainspud.com\/?p=4859"},"modified":"2017-09-10T17:49:05","modified_gmt":"2017-09-10T21:49:05","slug":"improvised-mediocrity","status":"publish","type":"post","link":"http:\/\/www.captainspud.com\/?p=4859","title":{"rendered":"Improvised Mediocrity"},"content":{"rendered":"<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_139.jpg\" \/><\/p>\n<p>This will eventually be a post about some space terrain.<\/p>\n<p>But, quick tangent to talk about how great I am first.<\/p>\n<p>I am, as the title of this blog accurately states, amazing. And the things that I build have a strong tendency to manifest that same property. However, such quality of output does not happen on its own. While my most amazing amazingness appears to be born purely out of brilliant ideas and skilled implementation, there is a crucial step whose importance even I tend to forget: planning.<\/p>\n<p>I am a very good planner <em>(in that I&#8217;m good at anticipating most of the elements of a future project that require preconceptualization, and most of the problems that I will need to solve along the way)<\/em> and a competent enough concept artist, and a lengthy concept stage always dramatically improves the quality of my final products. For a few recent-ish examples&#8230;<\/p>\n<p><a href=\"http:\/\/www.captainspud.com\/?p=3812\"><img decoding=\"async\" class=\"size-full\" style=\"width: 600px;\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_05.jpg\" \/><\/a><\/p>\n<p><!--more--><br \/>\n<a href=\"http:\/\/www.captainspud.com\/?p=4456\"><img decoding=\"async\" class=\"size-full\" style=\"width: 600px;\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_06.jpg\" \/><\/a><\/p>\n<p><a href=\"http:\/\/www.captainspud.com\/?p=1953\"><img decoding=\"async\" class=\"size-full\" style=\"width: 600px;\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_07.jpg\" \/><\/a><\/p>\n<p><a href=\"http:\/\/www.captainspud.com\/?p=1419\"><img decoding=\"async\" class=\"size-full\" style=\"width: 600px;\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_08.jpg\" \/><\/a><\/p>\n<p>These projects were all extremely successful in my eyes, and all were immeasurably improved by the work I put into their concepts, whether that work took an hour (for the skeleton elves) or a month (for the blue terrain). Concepting helps me to understand how vague and superficial my mental conception of my projects tends to be, and forces me to commit to decisions about how things will be laid out, posed, and detailed. Additionally, working out concepts in pencil lets me see in advance where the problems lie, and I can frequently start brainstorming solutions while I draw and have the problem solved before I&#8217;ve spent a single minute on actual construction. The concepts you see posted here generally aren&#8217;t the first draft; they&#8217;re the second or fifth or twentieth, with each one attempting to correct problems from the previous passes until I eventually end up with something I like.<\/p>\n<p>However, the amount of effort I can muster for detailed concept and planning work is directly proportional to how excited I am to work on a project. If I&#8217;m pumped to start, the concepts flow from my fingers. But if I&#8217;m dreading a project, my brain does its best to convince me not to &#8220;waste time&#8221; with much forethought, and just to dive straight in to working. This is, almost without exception, a pernicious lie from my lazy brain, and there is <em>always<\/em> collateral damage.<\/p>\n<p><a href=\"http:\/\/www.captainspud.com\/?p=2847\"><img decoding=\"async\" class=\"size-full\" style=\"width: 600px;\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_09.jpg\" \/><\/a><\/p>\n<p>One of my most celebrated works was my &#8220;Dynastic Council&#8221; Skorne battle engine for Warmahordes, and I won&#8217;t deny that the final product is rather impressive. However, when I look at the model now, I have trouble appreciating its positive qualities, and end up focusing on a number of glaring nitpicks that resulted from the incomplete concepts I drew for the project. I knew from the start that I wanted a three-headed miniature with four giant swords, but all of my concepts were limited to the bulk shapes for the model; I didn&#8217;t spend much time detailing the multitude of armor panels in advance, which led to some frustrating on-the-fly corrections (re-doing the entire chest piece after the first one turned out to be terrible) and some irretrievably bad final detail (the terrible right leg and the underwhelming shoulder pads being the primary offenders).<\/p>\n<p>The final product isn&#8217;t <em>bad<\/em> by any means&#8211; especially after Yaum salvaged it with the most spectacular paintjob that I have ever seen on a model in person&#8211; but I will never be able to look at it with complete satisfaction, because the final product contains a number of errors that I could easily have avoided if I had allocated more time to finishing the concepts properly in advance.<\/p>\n<p><a href=\"http:\/\/www.captainspud.com\/?p=176\"><img decoding=\"async\" class=\"size-full\" style=\"width: 600px;\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_10.jpg\" \/><\/a><\/p>\n<p>And for one last example, let&#8217;s take a look at my Gestalt Mammoth. This one demonstrates a different kind of planning failure, because I did produce a good concept drawing, and the main figures were perfectly well represented in the concept. And that part of the mini turned out exactly as I wanted it to.<\/p>\n<p>However, when I was doing the concept, I hadn&#8217;t yet fully planned out how this model&#8217;s stats would be represented on my sculpture, and it was only during construction that I realized the piece would need a fourth figure. I had the boxing gloves to represent the Mammoth&#8217;s fist attacks, and a slingshot to represent its cannon. However, I forgot that the Mammoth also had a tusk attack, and decided to model this by including a small tusked creature on the base.<\/p>\n<p>I decided quickly that it should be a small, fat lizard to fit the Skorne&#8217;s desert themes, but I didn&#8217;t bother to actually draw it, and instead just started improvising with wire and putty.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" style=\"width: 600px;\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_11.jpg\" \/><\/p>\n<p>The result is&#8230; not my best work. In addition to being sloppy technical sculpting, the lizard&#8217;s design is incredibly awkward. If I had taken the time to concept it properly, I could have come up with something that was both more natural-looking and better communicated the idea of &#8220;CHARGING TUSK LIZARD&#8221;. Like, here&#8217;s one I just drew in MS Paint in under five minutes:<\/p>\n<p><img decoding=\"async\" class=\"size-full\" style=\"width: 600px;\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_12.jpg\" \/><\/p>\n<p>It has a more consistent transition of silhouette from the narrow back end to the stout front end, and the tusks project forward at a more believable angle. Five minutes in MS Paint would have made the lizard far more successful, but because the lizard was an add-on to my original concept, I wasn&#8217;t as excited to do it as I was the titan calves, and rushed through it to just &#8220;get something done&#8221;. And so the final Mammoth piece, which is still one of my personal favourite sculpts, stops short of being a flawless portfolio piece.<\/p>\n<p>So, why am I going on about all of this? Well, because I&#8217;m about to walk you through a massive terrain project I recently completed that suffered immensely from being improvised without any concept drawings. Almost every component features details that visually match nothing else in the set and pieces that measure up awkwardly against other things they&#8217;re meant to link up with.The final product is okay-ish, but there were SO MANY things that could have been improved with a bit more planning and forethought.<\/p>\n<h2>2015<\/h2>\n<p>So, quick recap: two and a half years ago, <a href=\"http:\/\/www.captainspud.com\/?p=3659\">I ran an Infinity campaign at my store<\/a> with custom missions and an intricate storyline. As I wrote the campaign, I started running into situations where the story wanted a mission to happen in a particular location, but my store lacked appropriate terrain to accommodate it. This led me to create a few terrain sets in the months leading up to the campaign that have been featured here in the past&#8211; the <a href=\"http:\/\/www.captainspud.com\/?p=3507\">space transport<\/a> and the <a href=\"http:\/\/www.captainspud.com\/?p=3176\">6-hour sewers<\/a>. However, there was a third terrain set that I built at this time that has never been featured here, largely because:<\/p>\n<ol>\n<li>I never finished it, and<\/li>\n<li>It kind of sucked<\/li>\n<\/ol>\n<p>This would be my modular space station terrain set, which I built as an interlocking toolset of walls and couplings which could be assembled into different room layouts. I got it up to a barely playable level in 2015, and then promptly shelved it for two years once the campaign was over. However, when it was announced that 2017 Infinity Global Campaign would be focused around space ships and space stations, I decided to pull my unfinished bin of Space Walls off the shelf and finish them up properly.<\/p>\n<p>Whenever I start a terrain set, my first step is to visit Google Image Search and dig around for ideas and inspiration. In this case, I searched for &#8220;sci fi space station&#8221;, and ended up with a piece of concept art I liked a lot:<\/p>\n<p><a href=\"https:\/\/phade01.deviantart.com\/art\/Orbital-launch-329484352\"><img decoding=\"async\" class=\"size-full\" style=\"width: 600px;\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_02.jpg\" \/><\/a><\/p>\n<p>The piece is &#8220;<a href=\"https:\/\/phade01.deviantart.com\/art\/Orbital-launch-329484352\">Orbital Launch<\/a>&#8221; by DeviantArt person Phade01, and depicts a fighter launch system on an orbital space station. The first thing I liked about the image was the unpolished, rather mechanical look of everything; I&#8217;m not a fan of overly smooth sci-fi design, preferring designs like this one with clearly visible panels, support trusses, movement rails, and so on.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_04.jpg\" \/><\/p>\n<p>The second thing I liked was this small detail: a set of high-tech rings that are used to launch the fighters. While my terrain set would be skewed closer to a cargo yard than a fighter bay, I really latched onto the visual of glowing sets of rings moving large masses around with sci-fi rays, and figured I could adapt something similar as a sort of cargo track.<\/p>\n<p>The last major design consideration I wanted to incorporate was an overall round layout for my station, in the vein of Deep Space Nine, or really any of a million pieces of sci-fi concept art:<\/p>\n<p><img decoding=\"async\" class=\"size-full\" style=\"width: 600px;\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_03.jpg\" \/><\/p>\n<p>(pulling another one from the same artist here just as an example)<\/p>\n<p>A curved floorplan creates interesting movement patterns and fire lanes, which would nicely break up the &#8220;field of huts&#8221; and &#8220;cramped corridor&#8221; terrain archetypes that typify my existing terrain.<\/p>\n<p>Now, with all of that high-level stuff decided, I SHOULD have immediately done a bunch of concept drawings to decide&#8230;<\/p>\n<ul>\n<li>How big everything should be<\/li>\n<li>How many wall segments will be required<\/li>\n<li>An approximate ratio of &#8220;solid walls&#8221; vs. &#8220;door walls&#8221;<\/li>\n<li>A distinct and consistent visual pattern for the interior and exterior paneling<\/li>\n<li>Accessories to add visual flair and make gameplay more interesting<\/li>\n<li>How the interior walls, exterior walls, and various accessories link together<\/li>\n<\/ul>\n<p>Instead, I made only one concept drawing, which was an effort to depict to another person how the wall segments would link up to each other:<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_01.jpg\" \/><\/p>\n<p>Everything else was limited to &#8220;head planning&#8221;. And as I should have predicted, this made the project into a bit of a mess. :\/<\/p>\n<p><!--nextpage--><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_01.jpg\" \/><\/p>\n<p>Alrighty&#8230; let&#8217;s build some walls!<\/p>\n<p>The walls were built out of foamcore. I made them 3&#8243; tall, with a 1&#8243; base and a 1\/2&#8243; top. The wider base, combined with weights I planned to add inside, would keep the walls from falling over or sliding around too much.<\/p>\n<p>To get consistent measurements, I made myself a paper template with the cutting and folding points notched into it, then use the template to mark up an entire foamcore sheet.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_02.jpg\" \/><\/p>\n<p>To get clean lines all the way across the 20&#8243; foamcore sheet, I placed pushpins on the cutting points, which then held the ruler still while I drew my pencil lines.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_03.jpg\" \/><\/p>\n<p>As usual, I was using black foamcore due to its generally more reliable quality, and a mechanical pencil for my marking since it&#8217;s reflective enough to see clearly against the black paper.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_04.jpg\" \/><\/p>\n<p>I cut two entire sheets into strips and scored the creases, then cut the long strips into the lengths that I figured I would need&#8211; small numbers of 8&#8243; and 6&#8243; walls, and lots of 4&#8243; and 2&#8243; walls. It would later turn out that 6&#8243; walls were a bit more useful than 4&#8243; walls, but I had no way to know that at the time, so I forgive Past Spud. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_05.jpg\" \/><\/p>\n<p>Cores were cut out alongside the crease lines to allow the wall segments to be folded inward. See my old <a href=\"https:\/\/www.youtube.com\/watch?v=G4WurIw7-kU\">foamcore cutting video<\/a> for details on how this works.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_06.jpg\" \/><\/p>\n<p>Once all of the walls were cut, cored, folded in, and glued into their trapezoidal shapes, I dig out some pink styrofoam to create the linkages that would connect multiple wall segments together.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_07.jpg\" \/><\/p>\n<p>The basic idea was to have every wall segment end in a round-ish &#8220;plug&#8221;, and then create a bunch of H-shaped coupling pieces that the plugs would socket into.To create the plugs, I created an assembly line process of:<\/p>\n<ol>\n<li>Cut out 2.5&#8243; strip of styrofoam<\/li>\n<li>Mark it into 1\/2&#8243; segments<\/li>\n<li>Round the end<\/li>\n<li>Cut along a segment line<\/li>\n<li>Repeat 3-4<\/li>\n<\/ol>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_08.jpg\" \/><\/p>\n<p>Eventually these plugs would be glued onto the ends of each wall segment, but first&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_09.jpg\" \/><\/p>\n<p>&#8230;I needed my big ol&#8217; bag o&#8217; rocks.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_10.jpg\" \/><\/p>\n<p>I squeezed some white glue into the bottom of each wall segment and filled it with small rocks, which would keep it upright as previously discussed.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_11.jpg\" \/><\/p>\n<p>Once the precious cargo was loaded, the end plugs were glued into place.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_12.jpg\" \/><\/p>\n<p>Rinse, repeat.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_13.jpg\" \/><\/p>\n<p>Once the walls were done, I needed to figure out how many connectors would be required to join everything together. To determine this, I laid the walls out on my kitchen floor in a plausible pattern&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_14.jpg\" \/><\/p>\n<p>&#8230;and then marked where they joined together in straight couplings and three-way Ts. Different configurations of the board would require different numbers of connectors, but this exercise at least gave me a number to start with.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_15.jpg\" \/><\/p>\n<p>The joints would be formed around a styrofoam spacer, so I cut a pile of them out.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_16.jpg\" \/><\/p>\n<p>I then sliced a foamcore sheet up into 2.5&#8243; high strips&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_17.jpg\" \/><\/p>\n<p>&#8230;which were in turn subdivided into two lengths of smaller strips.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_18.jpg\" \/><\/p>\n<p>The plugs and the joint spacers were all 1\/2&#8243; deep and 1&#8243; across, so the straight couplings were built from 1.5&#8243; strips (leaving a slot perfectly sized for the round wall plugs), and the 3-way Ts had a pair of 0.5&#8243; strips attached to one face.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_19.jpg\" \/><\/p>\n<p>Rinse, repeat. ~_~<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_21.jpg\" \/><\/p>\n<p>I don&#8217;t trust glue for permanent attachments, so I like to reinforce my foamcore construction with screws and nails wherever possible. I bought some 3\/4&#8243; finishing nails, and cobbled together a &#8220;nail pusher&#8221; by attaching a dime to my thumb with a band-aid.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_22.jpg\" \/><\/p>\n<p>I think I did two nails on each face.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_20.jpg\" \/><\/p>\n<p>Finally, everything needed caps on top, so I cut out a whole bunch of small foamcore rectangles&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_23.jpg\" \/><\/p>\n<p>&#8230;smeared glue over the top of each piece&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_24.jpg\" \/><\/p>\n<p>&#8230;and capped them all off.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_25.jpg\" \/><\/p>\n<p>BAM! \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_26.jpg\" \/><\/p>\n<p>Alrighty, one more major component before I could assemble everything: the base. I wanted to have a styrofoam platform to arrange everything on, which would feature curved floor patterns to suggest wall placement.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_27.jpg\" \/><\/p>\n<p>To create the shape, the ever-present Tom held down the end of a ribbon tied to a marker, and I drew concentric arcs onto the styrofoam sheets. The platform was broken into two pieces so that we could choose to have a &#8220;mostly station&#8221; board or a &#8220;mostly space&#8221; board, with a 1-foot extension piece being added or removed to accommodate.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_28.jpg\" \/><\/p>\n<p>This finally let me assemble the walls into an approximation of their final positions. I didn&#8217;t have enough walls to fill both platform panels, but could do a reasonable arrangement on just the half-board. Filling out the second panel would need to wait until I completed the exterior walls, which I didn&#8217;t expect to have time for during the original league.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_29.jpg\" \/><\/p>\n<p>I figured I could get through the league with just the walls I had, but I needed one extra component for the mission I was planning: the cargo elevators. I tossed these together in the last day before the league started, mostly out of scrap foam.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_30.jpg\" \/><\/p>\n<p>This orange-templated panel sits on top of the yellow-templated panel in the previous photo to create a base that hugs the edge of the station platform.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_31.jpg\" \/><\/p>\n<p>And then a slanted riser lifts the elevator tube above the walls.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_32.jpg\" \/><\/p>\n<p>As with everything else, I secure the various components together with metal for to improve durability&#8211; in this case, by pinning the pieces together with 4&#8243; wood screws.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_33.jpg\" \/><\/p>\n<p>For the next bit, I present to you a small oddity that is probably my proudest achievement within this project: a polygon I would like to name the SpudWave.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/XfF9xvfSZkw\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>A printable version of the SpudWave can be downloaded at the end of the article, so that you too can make your own amazing slanted octagons if that&#8217;s somehow a need that you have.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_34.jpg\" \/><\/p>\n<p>Once I had my Spud Wave template, it was quite easy to create my cargo tubes by tracing the same curve at several points along a foamcore sheet.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_35.jpg\" \/><\/p>\n<p>Here you can see the wave creating the multiple parallel &#8220;hoops&#8221;, and the connective bars that I left in place to keep the hoops linked up and correctly spaced.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_36.jpg\" \/><\/p>\n<p>The cut-out sections were then removed with a knife.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_37.jpg\" \/><\/p>\n<p>A quick backward test fold helped me confirm that everything was measuring up correctly; to do the proper final fold, I needed to cut grooves out of the foamcore next to each of the folds.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_38.jpg\" \/><\/p>\n<p>You can see the grooves cut out of the bottom piece, and the final tube as it appeared once folded into shape.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_39.jpg\" \/><\/p>\n<p>To assemble it, I very quickly put hot glue into all the creases and then curled the assembly in on itself as fast as I could before the glue cooled.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_40.jpg\" \/><\/p>\n<p>To clasp the two sides together, I cut out a foamcore strip&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_41.jpg\" \/><\/p>\n<p>&#8230;and glued it to the bottom.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_42.jpg\" \/><\/p>\n<p>This bottom strip would be glued to the styrofoam risers you saw about ten pictures back, but I don&#8217;t trust a glue-to-styrofoam bond, so I glued and screwed a second thin strip down into the top of the riser to give a better contact point.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_43.jpg\" \/><\/p>\n<p>I then glued it all together, and it was a thing of beauty. &lt;3 However, I&#8217;ve been digging through my photo archive, and I don&#8217;t seem to have a picture of it attached to the board at this time, so you&#8217;ll just have to mentally picture it jutting out from the semi-circle. Lame, I know. \ud83d\ude41<\/p>\n<p>At this stage of the work, the terrain set was still looking extremely rough in its black-and-pink nakedness, but was technically functional. And since the league had started by this point, I didn&#8217;t have any more time to allocate to working on it, so we just played out the relevant games on a black-and-pink space ship, which was fine.<\/p>\n<p>I had initially intended to come back and finish the board, but a number of roadblocks gradually sprung up:<\/p>\n<ul>\n<li>The set works well in a game, and looks reasonably good, but it is INCREDIBLY time-consuming to set up, given that every single wall is a separate piece and needs to be strung together with connector pieces. An average Infinity board takes me about 15 minutes to set up, but an average space station board takes 45. All of the remaining work would have been focused on making the set look better, with no plans to make it work any differently, so even if I took the time to finish it up, this fundamental problem would never be solved.<\/li>\n<li>I started to understand how problematic my lack of pre-planning was becoming. I had a list of components&#8211; some already built, some only in my head for the moment&#8211; that seemed neat on their own, but I was starting to realize how poorly some of them fit together <em>(i.e., the badass cargo tubes were too tall and had no way to link up with the inner sections)<\/em>. I saw two paths forward&#8211; continue making a clumsy terrain set, or stop and do a ton of planning for how to adapt what I&#8217;d already built&#8211; and neither sounded like something I wanted to do.<\/li>\n<li>I have ADD and the world is so very full of sparkling objects.<\/li>\n<\/ul>\n<p>I never made an intentional decision to give up on the project, but at the same time, I felt no real drive to put more time into it. And so, the space station pieces were put in a bin, where they remained for two years&#8230;<\/p>\n<p><!--nextpage--><\/p>\n<h2><strong>2017<\/strong><\/h2>\n<p>In the 18 months following the shelving of the space station set, I don&#8217;t think I ever once had the thought, &#8220;Man, I should totally finish that set. It could have been so awesome.&#8221; That&#8217;s usually the thought process that brings me back to an abandoned project, but in this case it never happened. I have seven other terrain sets, and I did not feel a space-station-sized hole burning within my collection.<\/p>\n<p>However, as I mentioned at the start, something did eventually prompt me to reopen the plastic bin of space station walls&#8211; the Strikezone Wotan global mission that ran this past spring. This league was primarily set on a series of space stations and ships, so having a space station terrain set to play on would be very thematically appropriate. I remained fully conscious of the factors that had left me to shelve it&#8211; a fuzzy idea of where to go next, mechanical problems that made the board awkward to use, and a general lack of interest&#8211; and really, nothing had changed on any of those counts. I still wasn&#8217;t really that interested in picking the project up again, but I decided to force myself to do it just to wrench myself free of the motivational dead zone I&#8217;ve been in since last November.<\/p>\n<p>Basically, &#8220;I&#8217;m not going to like it, and it might not turn out well, but DAMNIT, I AM A PERSON WHO MAKES THINGS, AND I&#8217;M TIRED OF NOT MAKING THINGS, SO I AM GOING TO MAKE THIS THING.&#8221;<\/p>\n<p>As rallying cries go, it wasn&#8217;t the best. But it was enough.<\/p>\n<p>Looking over the pieces I had from 2015, my set consisted of:<\/p>\n<ul>\n<li>Some walls (but not enough)<\/li>\n<li>Some couplings (but not enough)<\/li>\n<li>Some very rough, always-intended-to-be-temporary styrofoam walls with doorways cut into them<\/li>\n<li>A two-panel semicircular platform<\/li>\n<li>Two cargo tubes (that don&#8217;t really connect properly to the board)<\/li>\n<\/ul>\n<p>Which left me a to-do list of:<\/p>\n<ul>\n<li>More walls<\/li>\n<li>More couplings<\/li>\n<li>Walls with doors in them<\/li>\n<li>Outer walls<\/li>\n<li>Airlocks<\/li>\n<li>Some way to link the cargo tubes up with the interior<\/li>\n<li>Paint, papercraft, and whatever else needs to be done to pretty things up<\/li>\n<\/ul>\n<p>That&#8217;s&#8230; a fair bit of stuff.<\/p>\n<p>Oy. :\/<\/p>\n<p>The best way to jump-start the project&#8217;s momentum would be to dive in and finish something in one day, so I decided to start with something I thought I had planned out pretty clearly: the airlocks. However, all of my plans were in my head, and they turned out to be:<\/p>\n<ol>\n<li>incomplete, and<\/li>\n<li>kinda bad<\/li>\n<\/ol>\n<p>I knew some things about how I wanted the airlocks to work: I wanted them to be rooms that could be placed along the outer wall, with a door on both ends. I wanted the doors to slide up and down. And I wanted Infinity models of any valid silhouette size to be able to fit through. All of these design goals were good ideas, and with some time spent concepting, there was easily a great airlock design waiting to be found within them.<\/p>\n<p>However, I didn&#8217;t want to do that, so I made bad airlocks instead.<\/p>\n<p>The next bit will be hard to follow without an idea of what I&#8217;m building, so here&#8217;s an after-the-fact MS Paint drawing of the design for the doors:<\/p>\n<p><img decoding=\"async\" style=\"width: 600px;\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_ref_13.png\" \/><\/p>\n<p>So basically, each door is three foamcore sheets thick, is shaped like a trapezoid, and has a pill-shaped doorway.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_44.jpg\" \/><\/p>\n<p>If I had drawn concepts, I would have realized that a trapezoidal airlock shape (fat at the bottom, thin at the top) is really complicated to link up to a surrounding wall set. I also would have remembered that rounded rectangles are present in precisely ZERO of the other components of the set, making them a complete visual mismatch. I would then have realized that I already had a very similar <em>(and much more badass)<\/em> visual element in the octagonal cargo tubes, and could easily have copied that shape here to build a consistent visual language for the set.<\/p>\n<p>That isn&#8217;t what happened, though.<\/p>\n<p>I did no concepts, so I didn&#8217;t see the problems until I was finished, and now I am a broken wad of regrets. ;_;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_45.jpg\" \/><\/p>\n<p>Alrighty, let&#8217;s commit bad ideas to paper!<\/p>\n<p>The templates seen earlier were drawn in Illustrator, then printed and transferred to a sheet of Foamcore.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_46.jpg\" \/><\/p>\n<p>I cut out enough pieces to make two airlocks, which seemed like enough access points for a 48-inch outer wall.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_47.jpg\" \/><\/p>\n<p>I wanted the doorways to open as close to the ground as possible, so I cut out the foam from the edges of the floor piece to let me sink the doors an extra 1\/4&#8243; lower.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_48.jpg\" \/><\/p>\n<p>Hey look, it&#8217;s another bad idea!<\/p>\n<p>I planned to apply papercraft textures to both sides of the door, and figured that this would make the door too fat to sit between two foamcore sheets. To solve this &#8220;problem&#8221;, I added the width of one sheet of craft foam to each spacer piece, increasing the width of the the gap between windows by 1\/16&#8243;.<\/p>\n<p>Somehow during all of this, it never once occurred to me that paper is really thin, and there was no problem to solve here. So now, several months later, I have too much space between the layers, and the door isn&#8217;t held in by pressure, and it always falls down.<\/p>\n<p>YAAAAAAAY!<\/p>\n<p>~_~<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_49.jpg\" \/><\/p>\n<p>So anyway, I built four doorways (two per airlock) by sandwiching the spacers between the outer window pieces.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_50.jpg\" \/><\/p>\n<p>The sliding doors were then loaded in from underneath, and everything sat down on top of the floor panel (not pictured here).<\/p>\n<p>There&#8217;s more work still to do on these, but at this point I moved onto a different task, so we&#8217;ll revisit them in a bit.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_papercraft_01.jpg\" \/><\/p>\n<p>At this point, all of the walls in my space station were plain black foamcore. I had had extremely good results with custom papercraft walls when building my space ship, and had always intended to carry that technique forward to the space station. However, I didn&#8217;t want to just reuse the same wall patterns again, so I sat down in Photoshop for a few hours and knocked out a custom wall panel design from scratch.<\/p>\n<p>Out of all of the regrettable improvised design mismatches in this terrain set, this wall pattern is probably the second most successful (after the incredible fluke of brilliance that was the Spud Curve, of course). My terrain set had four different lengths of walls&#8211; 2&#8243;, 4&#8243;, 6&#8243;, and 8&#8243;&#8211; and would eventually have variations of those with walls cut into them. I needed the wall texture to work in any of those wall lengths, and still look good when repeated over twenty-plus total feet of wall space.<\/p>\n<p>I accommodated these needs by creating a 2&#8243; wide panel design, with a one-third subdivision over part of it to break up the regularity of the vertical lines. I placed the various panels in locations that seemed vaguely plausible to me&#8211; the lower panels have handles to let them be pulled out to access any tech stuff running inside the walls, and screens were placed at eye height (which is perhaps a bit too high, now that I&#8217;m thinking about it).<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_papercraft_02.jpg\" \/><\/p>\n<p>Once I had my basic panels, I duplicated them across a full 11&#8243;x17&#8243; page, and differentiated the panels by swapping out the computer displays, adding a variety of &#8220;tour guide arrows&#8221;, and labeling the contents of the lower panels.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_51.jpg\" \/><\/p>\n<p>As usual, I will happily give a plug to Staples Print &amp; Copy Centre, which prints full-colour 11&#215;17 sheets for like&#8230; eighty cents. Enough papercraft to cover the entire set was five bucks. I&#8230; I just love Staples so much, you guys. ;_;<\/p>\n<p>(Let it be known: Spud&#8217;s love is for sale, and the price is &#8220;five dollars worth of laser printing&#8221;. <span style=\"color: #ff99cc;\"><strong>&lt;3 <\/strong><\/span>)<\/p>\n<p>(Let it also be known: there&#8217;s a zip file with printable versions of all of this project&#8217;s papercraft elements at the end of the article, so that you can cover up your bad decisions with attractive wallpaper, JUST LIKE SPUD!)<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_52.jpg\" \/><\/p>\n<p>I cut the printing into strips, and the then prepped the wall pieces to have them stuck on by applying white glue and brushing it flat.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_53.jpg\" \/><\/p>\n<p>This helps prevent the papercraft from buckling when it touches the glue, ensuring it dries smooth.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_54.jpg\" \/><\/p>\n<p>It occurred to me after doing the first one that the ends look kind of stupid when left pink, so I painted them all black and covered them with Mod Podge as a sealant before sticking on the remainder of the walls.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_55.jpg\" \/><\/p>\n<p>The 2015 build of the space station used very rushed hole-cut-in-styrofoam door segments that looked bad and lacked the heft of the solid wall pieces. With the wall segments finished, it was time to replace the styrofoam doors with proper foamcore ones.<\/p>\n<p>To start, I got out a piece of card stock and laid out patterns for a narrow door that fits within a 2&#8243; space (and is tall enough for all 25mm silhouettes), and a wide door that fits within a 4&#8243; space (and is tall enough for all silhouettes except the Maghariba Guard&#8217;s S8).<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_56.jpg\" \/><\/p>\n<p>Next, I cut out another set of foamcore wall segments, and traced the door patterns over them.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_57.jpg\" \/><\/p>\n<p>The doors were then popped out with a knife&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_58.jpg\" \/><\/p>\n<p>&#8230;leaving these nice archways. Wherever possible, I tried to leave enough space on either side of the door to enclose weights within them as I had done with the walls.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_59.jpg\" \/><\/p>\n<p>This wasn&#8217;t always possible, though. The 2&#8243; mini-doors would need to rely on the ballast of their adjacent wall segments to keep them in place.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_63.jpg\" \/><\/p>\n<p>I couldn&#8217;t find the bag of rocks I had originally used for weights, so I scrounged around my apartment for other things I could use as weights. These L-brackets turned out to be perfect for the very large 8&#8243; walls with 4&#8243; doors, sliding in snugly in the space on either side of the gate.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_64.jpg\" \/><\/p>\n<p>For the narrower pieces, I glued in bundles of pennies, which had recently been obsoleted here in the Fabled Canadas.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_62.jpg\" \/><\/p>\n<p>I then cut out a bunch more end caps, and stuck them to the sides of the wall segments.<\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_65.jpg\" \/><\/p>\n<p>The last task was to close the interior surface of each gate. I couldn&#8217;t pre-plan a specific piece of geometry to perfectly sit in the opening for every piece (starting at 1&#8243; wide at the bottom and then narrowing toward the top of the archway), because each one was glued together with a slightly different slant and the angles would rarely line up. Instead, I cut a 1&#8243; strip of black cardstock and scored it to fold at the right points to fill the entire interior.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_66.jpg\" \/><\/p>\n<p>This left an overhang toward the top, but that was easily corrected with a quick shave:<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_67.jpg\" \/><\/p>\n<p>The cuts ended up a bit ragged, but I doubt anyone but me would notice. \ud83d\ude1b<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_68.jpg\" \/><\/p>\n<p>Ta-da!<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_papercraft_03.jpg\" \/><\/p>\n<p>I wanted the gates to match the walls, so I made a modified papercraft skin for them based on my wall panel design from earlier. The white segments were intended to fit over the various coupling pieces.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_69.jpg\" \/><\/p>\n<p>These were then cut out&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_74.jpg\" \/><\/p>\n<p>&#8230;and glued into place. By keeping all of the wall segments to even multiples of 2&#8243;, I could simply tile wall and door papercraft panels next to each other without needing to make specific full-width papercraft skins for each length of door segment.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_75.jpg\" \/><\/p>\n<p>As an added touch to help board legibility, I glued a paper strip to the top of each doorway to indicate its location and width. Narrow red strips for narrow doors, and wide blue strips for wide doors. Once the board is assembled, these strips let you plan paths through the station from overhead, knowing at a glance which doors your larger models will fit through and which they won&#8217;t.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_70.jpg\" \/><\/p>\n<p>Next, I moved on to gluing the white panels onto the couplings. However, I immediately ran into a problem: they were too tall. While the wall segments were 3&#8243; tall, the foam end pieces were a half inch shorter. Even with an extra foamcore sheet&#8217;s width added on top, the couplings were still only about 2.75&#8243; tall, leaving the white strips improperly sized to fit them.<\/p>\n<p>This is one error that I won&#8217;t chalk up to lack of concepts&#8211; rather, it was simple inattention when trying to quickly knock out patterns over a lunch break at work. :\/<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_71.jpg\" \/><\/p>\n<p>Fortunately, there happened to be a relatively straightforward fix&#8211; the second panel from the top was almost the exact size of the excess height, so if I removed that strip, the remaining panels fit the couplings quite nicely.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_72.jpg\" \/><\/p>\n<p>So while this error required an extra half hour of scissor surgery&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_73.jpg\" \/><\/p>\n<p>&#8230;and also prolonged the gluing process (since there were more pieces to attach), the end results still looked pretty good.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_76.jpg\" \/><\/p>\n<p>With that, the interior walls were pretty much done, but I still needed to build the outer walls that divide the habitable area from the vacuum of space.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_88.jpg\" \/><\/p>\n<p>First off, let&#8217;s take a moment to appreciate that I&#8217;ve created ANOTHER window shape that doesn&#8217;t match anything else in the terrain set, because consistency is for smart people. ~_~<\/p>\n<p>The templates for the outer walls involved a lot more math than the interiors. I wanted the outer face of the walls to be slanted back (so that the angle between the outside floor panel and the upright face of the wall was wider than 90 degrees). To let these walls connect to the interior ones, though, the interior face of the outer walls needed to be a square vertical. This led to the fat-bottom-narrow-top shape on the left side of the template here.<\/p>\n<p>On top of that, the outer walls needed to have a slight wedge shape when viewed from overhead so that they could link cleanly together while forming a smooth arc. I figured out the angles required for this in Illustrator, which resulted in the trapezoid at the bottom.<\/p>\n<p>These two angled bits were relatively straightforward.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_91.jpg\" \/><\/p>\n<p>This bit, less so.<\/p>\n<p>This is the end cap in the interior side of the outer walls. The middle panel sits above an empty void, which is sized to accept the styrofoam linkage from any wall segment. The section at the top folds down to make the top of the wall, and needed to match the &#8220;overhead wedge&#8221; shape of the wall&#8217;s base. The bit on the right folds in to form the side of the empty slot, and needed to match the incline of the outer part of the wall.<\/p>\n<p>I really hope some of that made sense. &gt;_&lt;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_92.jpg\" \/><\/p>\n<p>I had created six outer wall segments&#8211; each six inches long, which when combined with the six inch airlocks and some extra filler bits that we&#8217;ll see in a sec, would form a slightly-more-than-48&#8243; arc to cover the table.<\/p>\n<p>Each wall needed two of these segments, one in a flipped-over orientation from the other, which Grade 2 math tells me adds up to 12 total funky end caps.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_93.jpg\" \/><\/p>\n<p>The folding cutouts for these pieces were a pain in the ass. &gt;_&lt;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_94.jpg\" \/><\/p>\n<p>Holes had to be cut in the Outer Wall Floors to accommodate Interior Wall End Caps.<\/p>\n<p>The component nomenclature for this project is starting to get a bit tangled. :\/<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_95.jpg\" \/><\/p>\n<p>Once folded and glued, these completed the geometry for the outside walls to let them link side-by-side with other wall segments, as well as fitting in with the connection slots for the interior walls.<\/p>\n<p><span style=\"color: #800000;\">HEY WAIT SPUD WHAT&#8217;S WITH THE ORANGE PARTS<\/span><\/p>\n<p>Oh, right. I had to shuffle the order of these pictures a bit to help the writeup make more sense <em>(yes, that&#8217;s right, it somehow originally made LESS sense than this!)<\/em>, so let&#8217;s jump back a day or so to the window panels.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_89.jpg\" \/><\/p>\n<p>I had always intended to feature use sheets of mirror scrapbooking paper to create the station&#8217;s outer windows. I planned to have these windows attach to the outer face of the exterior walls, sitting within a window frame slot created to hold them. Here I&#8217;ve created a layout for the outer face of this frame (bottom) as well as the spacer piece that would actually sit around the reflective paper (top).<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_90.jpg\" \/><\/p>\n<p>I glued these two pieces to each other, attaching them for now only from the top. After I painted everything, I could lift the frame, place the reflective paper inside it, and then glue the remaining edges down.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_97.jpg\" \/><\/p>\n<p>Hey, remember those clumsily assembled airlocks I built before?<\/p>\n<p>Those needed to link up to the outer walls. But since I had built them with a trapezoidal shape, getting them to link up correctly to the already-beveled-on-two-axes outer walls required a connective piece with angles in <em>every single axis of space<\/em><em>!<\/em><\/p>\n<p>Which resulted in these godless abominations, which took <em>thirty years<\/em> to math up and assemble!<\/p>\n<p><em>*sounds of insonsolable weeping and possible self-harm*<\/em><\/p>\n<p>Oh, and as long as we&#8217;re on the subject of awkward kludge solutions to preventable challenges, remember those cargo tube things from like 70 pictures ago? Whenever we had played on the terrain set in 2015, players were confused about how they were supposed to use those, as they didn&#8217;t really connect to anything on the interior of the ship. I really loved the cargo tubes, so I wanted to create a piece that linked to them to make them a more integral part of playing on the board.<\/p>\n<p><em>(I didn&#8217;t take great pictures for this next part, so I&#8217;ll provide another after-the-fact MS Paint sketch for what I was trying to build)<\/em><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5054\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/09\/station_ref_15-600x387.jpg\" alt=\"\" width=\"600\" height=\"387\" srcset=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/09\/station_ref_15.jpg 600w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/09\/station_ref_15-300x194.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p>Alright, so the basic idea here is one of several\u00a0 &#8220;drop-off-points&#8221; within what I imagined to be a long cargo tube. Cargo intended for other areas of the ship would pass right by, but cargo meant for this particular area of the ship would slow down within the horizontal anti-gravity track and then drop down within the frame by way of a perpendicular grav-lift. Reusing the identical Spud Curve octagons on the ends helps visually reinforce that this elevator is connected to the outer tubes.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_102.jpg\" \/><\/p>\n<p>The end rings were built with the same template as the outer tube&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_103.jpg\" \/><\/p>\n<p>&#8230;and the elevator frame is a simple flat sheet of foamcore. The ends of the two pieces were stripped and then glued together.<\/p>\n<p>The only really interesting part of this piece is the method by which I made it connect to the rest of the board, which turned out to be yet another flub in a project full of them.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_98.jpg\" \/><\/p>\n<p>So, here are some things. I made two elevators (one for each cargo tube), and each one needed an elevator at each end. To make them connect to my wall pieces, I built these sawhorse-shaped pieces, which would sit underneath the cargo elevator&#8217;s horizontal frame and then slot into the wall couplings with the lower tabs.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_99.jpg\" \/><\/p>\n<p>I could have built these quite quickly out of insulation styrofoam, but instead I decided to spend many hours designing and assembling them out of foamcore, <em>because reasons<\/em>.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_100.jpg\" \/><\/p>\n<p>Reason #1, I suppose, being &#8220;I just kinda enjoy making foamcore things.&#8221;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_101.jpg\" \/><\/p>\n<p>Once they were built, all I needed to do was glue them to the frame. Since these would be at a fixed distance from each other, I needed to ensure that they were precisely spaced to link up nicely with my fixed-size wall pieces, like so:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5056\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/09\/station_ref_16.jpg\" alt=\"\" width=\"598\" height=\"446\" srcset=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/09\/station_ref_16.jpg 598w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/09\/station_ref_16-300x224.jpg 300w\" sizes=\"auto, (max-width: 598px) 100vw, 598px\" \/><\/p>\n<p>But because this article&#8217;s theme is &#8220;no planning = garbage outcomes&#8221;, I did not actually think that hard before attaching the sawhorse pieces. Instead, I thought to myself, &#8220;I have six-inch wall pieces, so I&#8217;ll put them six inches apart.&#8221; Completely ignoring the fact that my couplings ADD EXTRA DISTANCE when they clip onto things.<\/p>\n<p>So, yeah. The final hard-locked separation I created for the cargo lifts was too close together to attach to a six-inch wall, but too far apart to attach to a four-inch wall. This necessitates some really awkward wall layouts when I assemble the board now, all because I didn&#8217;t bother to think things through before I glued them together.<\/p>\n<p><span style=\"color: #800000;\">BUT SPUD YOU CAN MOVE THEM<\/span><\/p>\n<p>Technically true, but it&#8217;s not quite that simple:<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_104.jpg\" \/><\/p>\n<p>The final pieces have a bunch of extra foamcore pieces connecting the rings to the sawhorses, so I would need to cut through a LOT of attachment points and possibly break the foamcore in order to free them up, and then probably slice through that vertical skirt under the elevator frame to make room to slide the sawhorses inward.<\/p>\n<p>All of which is do-able, but I haven&#8217;t done it yet because I&#8217;m super discouraged about the project and haven&#8217;t really had the heart to dive into modifying it yet.<\/p>\n<p><em>*sigh*<\/em><\/p>\n<p>STILL NOWHERE NEAR DONE THOUGH!<\/p>\n<p>LET&#8217;S GO AWKWARDLY F*** UP THE FLOOR!<\/p>\n<p><!--nextpage--><\/p>\n<h3>The Floor<\/h3>\n<p>My intention had always been to tile the station floor with concentric rings of panels. This would be a fairly complex process, as each ring would have slightly different angles and curves from the one next to it, requiring me to build templates for each layer.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_77.jpg\" \/><\/p>\n<p>My first attempt to do this was with the same &#8220;string compass&#8221; method that I had used to draw the floor panel in the first place.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_78.jpg\" \/><\/p>\n<p>However, these first panels turned out to be a huge mess. I was working on my own, so I didn&#8217;t have anyone nearby to firmly anchor the fulcrum of my compass (need to instead pin it down with heavy objects). Also, the yarn I was using was slightly stretchy, so when I pulled it taut, my sharpie would wobble slightly in its distance from the anchor. And finally, I was drawing the lines on a four-foot-wide styrofoam panel, requiring me to hold my arm out quite far, which reduced my ability to draw clean lines.<\/p>\n<p>With all of these errors combined, the panels were extremely wobbly and didn&#8217;t fit together nicely. So, I threw them out.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5048\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/09\/station_ref_14-600x436.jpg\" alt=\"\" width=\"600\" height=\"436\" srcset=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/09\/station_ref_14.jpg 600w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/09\/station_ref_14-300x218.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p>As with so many terrain design tasks, the correct solution was to use a computer. I fired up Illustrator and mocked up some mathematically-accurate panel designs. My station design alternated between 5&#8243; corridor rings and 8&#8243; room rings, and I varied the width of the wedges so that corridor panels were long (7&#8243; at the inner edge) and the room panels were narrow (5&#8243; at the inner edge).<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_79.jpg\" \/><\/p>\n<p>These panels were a HUGE improvement, fitting together beautifully once they were all cut out.<\/p>\n<p>Yay for computers. \ud83d\ude00<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_80.jpg\" \/><\/p>\n<p>In addition to their different dimensions, I wanted to further differentiate the Room and Corridor floor panels by their material. The corridors would be paneled with bumpy black drawer liner, which I picked up in a large roll at a local dollar store.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_81.jpg\" \/><\/p>\n<p>The rooms, however, would receive a very special treatment: shiny gold hex paper. \ud83d\ude00<\/p>\n<p>Scrapbooking paper can be a huge boon for terrain projects, as it provides large repeating areas of the same pattern that can be cut into whatever shapes you need. This particular paper was fairly expensive&#8211; almost $5 a sheet, and I think I needed something like 12 sheets in total&#8211; but the look was absolutely gorgeous, with translucent panels surrounded by gold foil hexagon lines. I was super pumped to see how this would look once glued into place.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_82.jpg\" \/><\/p>\n<p>Like most scrapbooking paper, the hex paper came in 12&#8243;x12&#8243; sheets. I laid out as many panels as I could entirely within one sheet, but most of them needed to span across the seam of two separate sheets. The paper doesn&#8217;t tile perfectly on its own as seen here, so I needed to cut the edges down to create better seams.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_83.jpg\" \/><\/p>\n<p>Drawing the patterns onto the hex paper and carefully cutting out the panels took an entire Saturday. As I cut pieces out, I used strips of painter&#8217;s tape to hold them together so that I didn&#8217;t lose any pieces or forget how the puzzle pieces fit together.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_84.jpg\" \/><\/p>\n<p>I wasn&#8217;t sure what the best way would be to glue the panels down, so I did some experiments. I glued down three test strips:<\/p>\n<ul>\n<li>A thin layer of glue under the entire area of the paper<\/li>\n<li>Glue at the edges of the strip (with no adhesive in the middle), and then Mod Podge over the top.<\/li>\n<li>Mod Podge under the entire paper<\/li>\n<\/ul>\n<p>The first and third methods were about the same&#8211; they held eventually, but the translucent paper started curling as soon as it touched glue or podge. I needed to pretty the test strips back down several times while waiting for them to catch. The center panel didn&#8217;t work well, as the center of the strip bubbled up.<\/p>\n<p>None of the tests was a roaring success, but I was reasonably confident that I could find heavy books or whatever to press down the panels if they curled during gluing.<\/p>\n<p><em>(Audio note: CUE OMINOUS MUSIC)<\/em><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_85.jpg\" \/><\/p>\n<p>The last set of panels that needed to be built were the ones for the exterior of the station. The last 4&#8243; of the board was meant to represent the outer hull, and I was planning to colour those areas with paint instead of papercraft. To add visual interest to these areas, I intended to cover them with craft foam paneling.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_86.jpg\" \/><\/p>\n<p>These were cut out with scissors&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_87.jpg\" \/><\/p>\n<p>&#8230;then glued down. My original outer edge from 2015 turned out not to be perfectly concentric with the newer floor rings, so I came back later with a knife and trimmed the bottom right corner with a knife to better match the arc.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_96.jpg\" \/><\/p>\n<p>This craft foam paneling is very thin, but it&#8217;s just thick enough to make narrow things sit awkwardly on its edge, so I added a corresponding craft foam booster underneath the outer walls. Basically, the orange part lifts the black part up high enough to sit nicely on the edge of the floor panels.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_106.jpg\" \/><\/p>\n<p>Since the hex paper is translucent, I decided to paint the styrofoam underneath it and let the colour partially show through. I would be doing this with spraypaint, so I first needed to protect the styrofoam with Mod Podge.<\/p>\n<p>Now, I&#8217;ve had very inconsistent results from spraypainting styrofoam in the past. Sometimes it eats the foam, and other times it smoothly coats it. I&#8217;ve been wrestling with the mechanics of this for ages, considering theories as wide-ranging as&#8230;<\/p>\n<ol>\n<li>It&#8217;s the kind of paint <em>(It mostly isn&#8217;t&#8211; some paints are worse, but none are great for the foam)<\/em><\/li>\n<li>You have to spray from further away because it&#8217;s the propellant, not the paint, that eats the foam <em>(Not true. It&#8217;s the solvents in the paint, so holding the can further back doesn&#8217;t help).<\/em><\/li>\n<li>It&#8217;s the kind of styrofoam <em>(This one&#8217;s actually true! In retrospect, nearly all of my smooth spraypaint applications were over blue high-density insulation foam instead of pink low-density foam)<\/em><\/li>\n<li>The flat surfaces of the styrofoam have a coating that resists spraypaint. Only faces where I&#8217;ve cut into the inside will melt. <em>(Total lies! I don&#8217;t know why I ever thought this was true, but I believed it for YEARS)<\/em><\/li>\n<li>You need to protect the foam with Mod Podge or another sealant <em>(True, but not always adequate&#8211; even a light layer of podge won&#8217;t totally protect the foam)<\/em><\/li>\n<\/ol>\n<p>It&#8217;s taken me almost a decade of randomly wrecking terrain to arrive at these conclusions, and even now I occasionally let myself fall for one of my debunked lies because that version of reality would be more convenient for me.<\/p>\n<p>I bring all of this up partially because I can&#8217;t remember if I&#8217;ve ever comprehensively covered all of the dynamics of spraying foam before in one place, and also because I got lazy on this debacle of a project and decided to ignore things I absolutely knew, because <em>of course I did<\/em>.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_107.jpg\" \/><\/p>\n<p>In this case, I allowed myself to believe my own long-since-debunked lie about not needing to protect the flat surfaces of the foam sheet (#4 above), and sprayed directly into the foam.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_108.jpg\" \/><\/p>\n<p>Pictured: Predictable results. ~_~<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_110.jpg\" \/><\/p>\n<p>The spray eating through the top surface stopped it from covering well, so I did a few coats of blue by hand. The colour was intentionally way too bright, as it would in theory only be slightly peeking through the translucent paper, and in the cracks between panels.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_111.jpg\" \/><\/p>\n<p>The first row was a &#8220;room row&#8221; with hex paper tiles. To stick it down, I dribbled glue over the intended area&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_112.jpg\" \/><\/p>\n<p>&#8230;then used a paint roller to smooth it out.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_113.jpg\" \/><\/p>\n<p>I then quickly laid on the hex paper panels, weighting each one down with spraycans and paint bottles.<\/p>\n<p>Next, I&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_114.jpg\" \/><\/p>\n<p><em>*heart stops*<\/em><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_115.jpg\" \/><\/p>\n<p>NOOO<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_116.jpg\" \/><\/p>\n<p>NOOOOOOO NONONONONONONO<\/p>\n<p>&#8230;<\/p>\n<p>FFFFFUU****************************<\/p>\n<p>&#8230;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large\" src=\"http:\/\/www.captainspud.com\/infinity\/chinenye_drinks.jpg\" width=\"600\" height=\"246\" \/><\/p>\n<p>*sigh*<\/p>\n<p>FINE.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_117.jpg\" \/><\/p>\n<p>I DON&#8217;T NEED SIXTY DOLLARS WORTH OF GORGEOUS FLOOR PANELS ANYWAY.<\/p>\n<p>EYE-STABBING BLUE IS BETTER.<\/p>\n<p>IT&#8217;S FINE.<\/p>\n<p>&#8230;<\/p>\n<p>&#8230;<\/p>\n<p>&#8230;<\/p>\n<p><em>*hours of inconsolable sobbing*<\/em><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_118.jpg\" \/><\/p>\n<p>So, apparently the minor curling I experienced with my small test strips becomes &#8220;large-scale crumpling and buckling&#8221; when applied at a larger scale, completely ruining all of my beautiful panels.<\/p>\n<p>I had no ideas for replacement panels, and any drive to keep investigating the matter had been knocked out of me, so I just decided not to have panels in the rooms. I would at least come back later and re-paint the hideous blue, though.<\/p>\n<p>Sigh. :\/<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_119.jpg\" \/><\/p>\n<p>So with that minor tragedy behind me, I set about prepping all of the accessories for painting. This largely consisted of Mod Podging all exposed foamcore edges and all flat styrofoam surfaces so that the spraypaint wouldn&#8217;t eat them.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_120.jpg\" \/><\/p>\n<p>This turned out to be adequate protection for the foamcore edges&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/09\/station_140.jpg\" \/><\/p>\n<p>, but even THREE full layers of Mod Podge weren&#8217;t enough to completely stop the degradation on the uprights for the cargo tubes.<\/p>\n<p>Spray paint is some serious s**t, yo. \ud83d\ude41<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_121.jpg\" \/><\/p>\n<p>This picture is too washed out for me to figure out if I had done my shading and highlighting pass on the exterior walls yet. If it wasn&#8217;t here, it&#8217;s a few pictures down. *shrug*<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_122.jpg\" \/><\/p>\n<p>With the exteriors painted, I could not insert the reflective windows. I had designed these to use a simple rectangle of shiny scrapbooking paper, with the fancy shape being entirely a creation of the window frame.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_123.jpg\" \/><\/p>\n<p>I cut these out and folded them in half&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_124.jpg\" \/><\/p>\n<p>&#8230;and then slid them into the frames. Once the reflective sheets were inside, I hot glued the frames shut.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_125.jpg\" \/><\/p>\n<p>Ta-da!<\/p>\n<p>I love reflective scrapbooking paper. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_126.jpg\" \/><\/p>\n<p>At this point things were getting REALLY close to being finished, with only a few final details remaining.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_papercraft_05.jpg\" \/><\/p>\n<p>First up: airlocks! Like the interior walls, this design was done in Photoshop. I created both a &#8220;locked&#8221; and &#8220;open&#8221; version for each one, with the idea that each airlock would have one door locked and the other unlocked, <em>because that&#8217;s how airlocks work<\/em>.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_127.jpg\" \/><\/p>\n<p>These were printed out and stuck to the slidy doors, which were in turn placed inside the airlock&#8217;s door tracks. I didn&#8217;t get a photo here, but you can see the end result in a sec.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_papercraft_04.jpg\" \/><\/p>\n<p>The last bit of papercraft I needed to build was the grav-track for the cargo tubes and elevators. I spent quite a while on this one; the elevator frame, in particular, has almost no repeats of the same panel (except for three of the dark chevrons in the center), with everything else needing manual adjustments to make it fit.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_128.jpg\" \/><\/p>\n<p>These were cut out and glued to the horizontal surfaces of the cargo mover accessories.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_129.jpg\" \/><\/p>\n<p>Here&#8217;s the cargo tube before the track was added&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_130.jpg\" \/><\/p>\n<p>&#8230;and then after. I don&#8217;t love very much about this terrain set, but I LOOOOOOOOVE these cargo tubes. <span style=\"color: #ff00ff;\"><strong>&lt;3<\/strong><\/span><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_131.jpg\" \/><\/p>\n<p>To complete the set, I dug out a bunch of MDF and resin crates I&#8217;ve collected over the years and finally painted them all, so that the cargo yard in the space section could have some attractive boxes scattered around.<\/p>\n<p>And that, my poor suffering readers, is the end of this particular road. This project was deeply flawed from the start and suffered numerous setbacks along the way, but somehow, the end result still manages to look pretty bloody badass:<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_132.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_133.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_134.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_135.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_136.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_137.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_138.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/08\/station_139.jpg\" \/><\/p>\n<p>However, badass or not, this will forever remain a shameful project for me overall, because it could easily have been SO MUCH BETTER with just a bit more time spent on planning. Everyone I show pictures to says, &#8220;ooh, fancy curvy space station!&#8221;. But when I look at it, all I see is a lack of consistency, unintuitive functional designs (seriously, NO ONE figures the cargo tubes out), and endless missed opportunities.<\/p>\n<p>I want to say that I&#8217;ll learn from the experience and plan every project to perfection for the rest of my days, but I try not to tell such easily falsifiable lies. This will not be the last project ruined by my laziness, nor the last time I complain about it in the project writeup.<\/p>\n<p>&#8230;<\/p>\n<p>I don&#8217;t even have a clever sign-off after that, I&#8217;m just really sad now.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large\" src=\"http:\/\/www.captainspud.com\/infinity\/chinenye_drinks.jpg\" width=\"600\" height=\"246\" \/><\/p>\n<h2>-Spud<\/h2>\n<p>P.S: All of the papercraft templates from this project, as well as your VERY OWN PRINTABLE SPUDWAVE, can be found in <a href=\"http:\/\/www.captainspud.com\/blog\/spacestation\/spud_spacestation_papercraft.zip\">this handy-dandy zip file<\/a>. Because <em>someone<\/em> might as well carve something useful off of this project&#8217;s bloated carcass. ~_~<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This will eventually be a post about some space terrain. But, quick tangent to talk about how great I am first. I am, as the title of this blog accurately states, amazing. And the things that I build have a strong tendency to manifest that same property. However, such quality of output does not happen [&hellip;]<\/p>\n","protected":false},"author":24,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[11,6],"tags":[],"class_list":["post-4859","post","type-post","status-publish","format-standard","hentry","category-space-men","category-terrain","wpautop"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/posts\/4859","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/users\/24"}],"replies":[{"embeddable":true,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4859"}],"version-history":[{"count":41,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/posts\/4859\/revisions"}],"predecessor-version":[{"id":5068,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/posts\/4859\/revisions\/5068"}],"wp:attachment":[{"href":"http:\/\/www.captainspud.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4859"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4859"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4859"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}