{"id":4059,"date":"2016-07-11T20:30:01","date_gmt":"2016-07-12T00:30:01","guid":{"rendered":"http:\/\/www.captainspud.com\/?p=4059"},"modified":"2016-07-11T22:33:18","modified_gmt":"2016-07-12T02:33:18","slug":"that-looks-uncomfortable","status":"publish","type":"post","link":"http:\/\/www.captainspud.com\/?p=4059","title":{"rendered":"That Looks Uncomfortable"},"content":{"rendered":"<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_67.jpg\" \/><\/p>\n<p>I have a tendency to do a lot of conversions and scratch sculpts for my various wargame armies. Sometimes I&#8217;m creating differentiation between duplicate models, sometimes I&#8217;m fixing problems with the original model, and sometimes I just feel like I have a funny idea that needs to be made flesh.<\/p>\n<p>However, this will largely not be the case with my new Tohaa army. With a few exceptions, the Tohaa models simply <em>work<\/em> for me. They have great costume designs and good poses, and given the insane level of detail on them, I feel like most of my efforts to modify them would simply make them worse. The Tohaa <em>do<\/em> have a <a href=\"https:\/\/store.infinitythegame.net\/v1\/imagenes\/articulos\/280925-0563_5.jpg\">small<\/a> <a href=\"http:\/\/www.waylandgames.co.uk\/37119\/kosuil-assault-pioneers-k1-combi-rifle.jpg\">number<\/a> of <a href=\"http:\/\/www.hitgames.ca\/media\/product\/1fa\/infinity-tohaa-chaksa-auxiliars-corvus-belli-2809080004148-65b.JPG\">models<\/a> I find quite ugly, but these all happen to have game profiles that don&#8217;t interest me at all, so it&#8217;s quite easy for me to simply not buy them and focus on other models.<\/p>\n<p>So in the end, not a lot of modification is being done with this army. Sure, there&#8217;s <a href=\"http:\/\/www.captainspud.com\/?p=3812\">the one big custom project<\/a> it all started with, and I&#8217;ll be doing some minor work to differentiate <a href=\"http:\/\/www.gamewire.belloflostsouls.net\/wp-content\/uploads\/2014\/08\/10552659_10152427053713842_4370085834085432913_n.jpg\">two duplicate models<\/a> I bought, but the majority of my Tohaa models are just being assembled, cleaned up, and painted in their natural state.<\/p>\n<p>There is, however, one model that I really wanted to include in my army, but couldn&#8217;t leave in the condition CB shipped her. I am speaking, of course, of Neema Sataar, the pole dancing bikini princess of the Tohaa Ectros Corps:<\/p>\n<p><a href=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-4138\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_01-600x403.jpg\" alt=\"neema_ref_01\" width=\"600\" height=\"403\" srcset=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_01-600x403.jpg 600w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_01-300x201.jpg 300w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_01-624x419.jpg 624w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_01.jpg 742w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p><!--more-->For those not in the know, Neema Sataar is a special character within the Tohaa army. She is trained as an Ectros, the Tohaa&#8217;s heavy assault infantry, but specialized in close-range and melee combat. In a vacuum, Neema&#8217;s design isn&#8217;t bad at all&#8211; her outfit is primarily that of a standard Ectros, but with a modified helmet\/headdress.<\/p>\n<p><a href=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-4140\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_03-600x450.jpg\" alt=\"neema_ref_03\" width=\"600\" height=\"450\" srcset=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_03-600x450.jpg 600w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_03-300x225.jpg 300w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_03-624x468.jpg 624w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_03.jpg 700w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>However, when you compare her concept to the original Ectros, you can see that CB has done the standard &#8220;lady armour&#8221; modifications that always drive me insane:<\/p>\n<ul>\n<li>Flat chest plate becomes impractical boob cups. <em>(&#8220;BUT SPUD! IF NO BOOB, HOW WOMAN?!&#8221;)<\/em><\/li>\n<li>Flat boots become combat heels<\/li>\n<li>The armour on her torso and hips was shrunk to make the windows of exposed skintight symbiote suit proportionally much larger<\/li>\n<li>A lot of the Ectros&#8217; bulkier armour sections (particularly around the knees and waist) were brought in tighter to avoid having them break up her sleek silhouette.<\/li>\n<li>It isn&#8217;t visible here, but the Ectros&#8217; butt-obscuring plates were completely removed<\/li>\n<\/ul>\n<p>Technically I could also include the fact that they cut her helmet in half to show off her pouty lady lips, but I&#8217;ll give them a pass on this one and chalk it up to &#8220;named characters need visible faces&#8221;.<\/p>\n<p><a href=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-4139\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_02-600x454.jpg\" alt=\"neema_ref_02\" width=\"600\" height=\"454\" srcset=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_02-600x454.jpg 600w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_02-300x227.jpg 300w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_02-768x581.jpg 768w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_02-624x472.jpg 624w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_02.jpg 793w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>If there was any remaining doubt of what CB&#8217;s priority was when they were designing Neema, it can be put to rest pretty handily by looking at the model they put out for her. Neema is supposed to be a close combat monster, but when they chose her pose, they opted for one that emphasized her sexual traits&#8211; perking out her butt and boobs, putting her off-balance on one foot <em>(and not because she&#8217;s halfway through an action pose&#8211; she&#8217;s just standing that way)<\/em>, and overall angling her body to look as seductive and inviting as possible.<\/p>\n<p>Compare this with the two male Ectros models:<\/p>\n<p><a href=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_04.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-4142\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_04-600x477.jpg\" alt=\"neema_ref_04\" width=\"600\" height=\"477\" srcset=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_04.jpg 600w, http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_04-300x239.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>Both are <em>doing<\/em> things, with one charging forward and the other blasting away with his gun. The overall effect of both models is to look powerful and capable, while Neema was intentionally made to look like a stripper.<\/p>\n<p>This is hardly a unique occurrence in the Infinity model range&#8211; in fact, emphasizing sexuality at the expense of coverage and competence is CB&#8217;s default approach to the depiction of female soldiers&#8211; but this one felt much more blatant than any other model I&#8217;ve bought before, so when I made the decision to include her in my small force, I knew that a fairly major conversion project would inevitably be required before I could field her.<\/p>\n<p>I couldn&#8217;t completely reverse CB&#8217;s design decisions without completely resculpting her, though, so I did some analysis to set out the scope of what I wanted to accomplish with my conversion:<\/p>\n<ol>\n<li><strong>Fix the pose.<\/strong> Given what I had to work with, there was no easy way to put her into a combat pose as I would have preferred. However, it should be possible to at least put her into a more natural idle stance that an actual bipedal creature might voluntarily assume.<\/li>\n<li><strong>Give her some proper shoes.<\/strong> Combat heels bother me to no end, so there was no question that her stupid footwear would need to be replaced with more practical heavy boots.<\/li>\n<li><strong>Fix her armour. <\/strong>Neema&#8217;s armour is entirely missing a few plates, and others have been reshaped to emphasize her lady parts. I would do what I could to restore these to their original bulky design.<\/li>\n<\/ol>\n<p>With those goals in mind, I opened her blister pack and got to work. <!--more--><\/p>\n<h2>Reconstructive Surgery<\/h2>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_01.jpg\" \/><\/p>\n<p>Given that I didn&#8217;t want to rebuild Neema completely from scratch, I needed to figure out the best pose I could manage using at least some of her stock parts. I eventually decided that I could make the left side of her body work, with its straight leg and raised gun. However, her right side, with its curled leg and weirdly braced spear, would need a complete re-do.<\/p>\n<p>With that decided, I tossed the parts I didn&#8217;t need and started drilling wires to form the structure of her new limbs.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_02.jpg\" \/><\/p>\n<p>One odd challenge I faced at this point came when I realized that Neema had some seriously distorted skeletal anatomy. Despite being aliens, Tohaa are generally depicted with totally standard human anatomy <em>(other than their &#8220;<a href=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/RubberForeheadAliens\">rubber forehead<\/a>&#8221; alien bits)<\/em>, but Neema&#8217;s leg bones don&#8217;t follow human proportions at all. The femur is the longest bone in the body, and <em>should<\/em> be about the same as the entire rest of the lower leg, including both the shin and the height of the foot, with the result being that the knee cap <em>should<\/em> fall right around the midpoint between the hip joint and the ground.<\/p>\n<p>However, as you can see, Neema&#8217;s knees actually fall around 1\/3 of the way down to the ground, which gives her a very small femur and a very long lower leg. I honestly don&#8217;t know why this was done, as the sculptor otherwise demonstrates masterful skill and grasp of anatomy. As such, I can only assume that it was a stylistic choice of some sort, though exactly what he was trying to achieve, I could not tell you.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_03.jpg\" \/><\/p>\n<p>Aaaaanyway. Here I&#8217;ve put the right leg into its final pose; I had to work with the existing pose of the left leg, which was shifting her weight toward the left side and tilting her pelvis downward on the other side, so I adapted by creating a <a href=\"https:\/\/www.google.ca\/search?q=contrapposto&amp;safe=off&amp;source=lnms&amp;tbm=isch&amp;sa=X&amp;ved=0ahUKEwj4x-OLxuzNAhWI2R4KHf78DnMQ_AUICCgB&amp;biw=1760&amp;bih=857\">contrapposto<\/a> pose with her right leg stretched out. It still has a bit of a &#8220;sassy lady hips&#8221; thing going on, but it&#8217;s as much as I can do without rebuilding her left leg.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_04.jpg\" \/><\/p>\n<p>I built her right arm to grip her spear in a downward pose, but ended up making my own skeletal proportioning error. Her upper arm is about the right size, but her forearm is about 1-2 mm too long. I normally size arms using landmarks on the torso and legs <em>(elbows at the bottom of the rib cage, wrists around the waist, outstretched fingertips halfway down the thigh)<\/em>; however, the contrapposto made these landmarks hard to see <em>(since her right shoulder is dropped down quite low)<\/em>, and I ended up buggering up the arm as a result.<\/p>\n<p>I know it doesn&#8217;t look too bad here, but it will come back to haunt me later on. ;_;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_05.jpg\" \/><\/p>\n<p>Ordinarily, I only use Fimo for scratch sculpting, and do all of my partial model conversions in Green Stuff. There are a few reasons for this:<\/p>\n<ol>\n<li>Fimo needs to be baked, so it can&#8217;t be used at all for plastic or resin models.<\/li>\n<li>Fimo is hard to attach to white metal, especially if you&#8217;re only adding small pieces.<\/li>\n<li>Fimo shrinks eeeeeeeeever so slightly when it cooks, which can cause it to &#8220;shrink away&#8221; from its attachment point to the model.<\/li>\n<\/ol>\n<p>However, in this case I opted to do all of her conversion work with Fimo, simply because of the scale of the modification (replacing 40% of the model and covering over another 20%) and the amount of surface detailing that would be required for a Tohaa symbiote <em>(which look like they&#8217;re made of ground beef with kitchen utensils glued all over in random positions).<\/em><\/p>\n<p>Fimo doesn&#8217;t adhere well to the metal under-wiring, so I start the process by wrapping the wire with Green Stuff, which will act as an adhesive to keep the two together.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_06.jpg\" \/><\/p>\n<p>I wrap Fimo around the Green stuff while the latter is still soft, and then immediately form it into the approximate shape of the model&#8217;s muscle groups. As always, Fimo is applied to the model in tiny scraps, smushed into place with metal sculpting tools, and then smoothed together using Clayshapers.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_07.jpg\" \/><\/p>\n<p>I generally sculpt from the feet on up. To start building Neema&#8217;s boots, I started attaching small scraps of Fimo anywhere that she needed a muscle bulge or armour plate. Once again, these are applied as tiny scraps and then squished together with metal and silicone tools.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_08.jpg\" \/><\/p>\n<p>When I&#8217;m building a garment or an armour plate, I like to start by defining its outer edges; so before I started putting any serious detail into the boot, I put a rough glob of clay around the top of the calf. Doing this gives me landmarks to work from when I&#8217;m trying to copy a detail from the other side of the model or from the concept art&#8211; e.g., &#8220;this panel goes ends about 40% of the way down the boot&#8221;.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_09.jpg\" \/><\/p>\n<p>&#8220;Defining the outer edges of things&#8221; is normally a pretty quick process, but the sheer complexity of the layered panels, straps, and miscellaneous widgets all over the Ectros armor required me to spend several hours laying down clay just to get a sense of where everything would sit.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_10.jpg\" \/><\/p>\n<p>I figured that this was enough roughly-placed mass to get me started, so I started properly working on the boot.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_11.jpg\" \/><\/p>\n<p>I had no intention of completely re-inventing the wheel when it came to Neema&#8217;s new footwear. Her boots would essentially contain all of the same panels and spiky bits as the old ones, in approximately the same places; the only real change I was making was to known out the impractical stiletto heels and lay the sole of her foot flat on the ground.<\/p>\n<p>I kept the main body of the shoe thin and sleek, then surrounded with wide plates around the toe and ankle. The various plates were all quite wobbly at this point, but would be gradually refined and sharpened as the project wore on.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_12.jpg\" \/><\/p>\n<p>With the plates approximately laid out on the shoe, I moved up the leg to firm up the calf, knee, and thigh panels. Needless to say, the task was made much easier by the simple fact that I had a mirrored exemplar sitting half an inch away, which I could use to translate the position and shape of each required shape to the right leg.<\/p>\n<p>If anyone out there is looking to try their hand as sculpting, I would strongly recommend sculpting half of a model like this before moving onto your own full figure from scratch; it&#8217;s a really forgiving step on the learning curve before cutting yourself loose to work from scratch. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_13.jpg\" \/><\/p>\n<p>With the front coming into shape, I turned Neema around to work on the back of her leg. I was constantly needing to make minor adjustments to match the original model&#8217;s shape; for example, here I had made the plate on the back of her calf too shallow and wide, which necessitated coming back to build it further outward, and then narrowing its outermost face to the same width as the matching plate on the left side.<\/p>\n<p>Also note the smooth panels around her ankle&#8211; I always like to build my models from the inside out, so here I built up Neema&#8217;s smooth bodysuit before coming back to apply the straps&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_14.jpg\" \/><\/p>\n<p>&#8230; like so. Straps are laid on as teensy clay threads, squished flat, and then delicately picked into shape with an Angle Chisel clayshaper.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_15.jpg\" \/><\/p>\n<p>Aaaaand back to the front. The boot was coming along nicely, so I moved up to the knee and thigh. The kneepad needed its faces firmed up to make it feel less squishy and round. I also took a first stab at mimicking the hip plate, and while the shape was more or less correct, it was far too small and sitting a bit too high up&#8211; I forgot that with her hips at the sharp angle that they are, everything on her right leg needed to sit about 1mm lower than the corresponding details on the left side.<\/p>\n<p>Fortunately, clay gives you an effectively unlimited working time in which to go back and make this type of adjustment. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_16.jpg\" \/><\/p>\n<p>And of course I took a photo just BEFORE I moved the hip plate, and none afterward. So&#8230; you&#8217;ll have to get a look at it in a later photo.<\/p>\n<p>Don&#8217;t worry, I totally fixed it, though. &gt;_&lt;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_17.jpg\" \/><\/p>\n<p>There, see?! You can sorta see it here!<\/p>\n<p>Kinda!<\/p>\n<p>&#8230;<\/p>\n<p>&#8230;bah!<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_18.jpg\" \/><\/p>\n<p>The knee and boot plating was still quite a bit too soft and flat, so I spent some time adding adding details and squaring up all of the corners. I added the cleft in the top of the annkle plate, as well as the raised ridge where the &#8220;shoe part&#8221; meets the &#8220;ankle part&#8221;. All of this is being done with Clayshapers&#8211; primarily an Angle Chisel and a Flat Chisel.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_19.jpg\" \/><\/p>\n<p>Oh, hey, there&#8217;s the hip plate. See? Totally better. \ud83d\ude42<\/p>\n<p>The plates and panels on the legs were approaching completion, so I went in and added the finest details of all: the stringy hamburger meat of the model&#8217;s exposed symbiote suit. The grooves were very lightly pressed in with a round-ended XActo knife, and then smoothed with a Flat Chisel Clayshaper. The grooves on these suits are made to flow in almost the exact same patterns as the model&#8217;s own muscles, so working from a muscular anatomy reference here was tremendously helpful. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_20.jpg\" \/><\/p>\n<p>Similar work was done on the backs of her legs. First knife cuts&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_21.jpg\" \/><\/p>\n<p>&#8230;then Clayshaper smoothing.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_22.jpg\" \/><\/p>\n<p>Once the grooves were down, I laid more extremely thin clay threads over them to form the straps.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_23.jpg\" \/><\/p>\n<p>Tohaa straps are always laid down in pairs, so I flattened each one and cut a groove down the center with a knife.<\/p>\n<p>A bunch of other detail was also put down at this point, mainly around the hip plate&#8211; a small ring, some more buckles, and the extension of her belt.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_24.jpg\" \/><\/p>\n<p>More smoothing and detailing when then ensured all over the leg&#8211; adding buckles to the ends of the straps, cleaning up the grooves under the kneepad, and continuing to sharpen the edges of various plates <em>(though this latter task is something that&#8217;s never truly finished&#8211; sharpening is refined and re-refined right up to the minute she goes in the oven).<\/em><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_25.jpg\" \/><\/p>\n<p>And with that, her leg was pretty much finished, barring the usual hours of nitpicking and cleanup. On the next page we&#8217;ll move up to her upper body to build her arm and reconstruct her chest plates.<\/p>\n<p><!--nextpage--><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_26.jpg\" \/><\/p>\n<p>Alrighty, let&#8217;s build an arm!<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_27.jpg\" \/><\/p>\n<p>As before, the first step was to lay down bulk. Ectros armour is fairly minimal around the upper arm, but with GIGANTIC gauntlets around the forearm.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_28.jpg\" \/><\/p>\n<p>I marked where the shoulder and upper arm muscles would be, and then started applying the lowest layers of the forearm plating.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_29.jpg\" \/><\/p>\n<p>Then, a crapton more clay was added to create the bulk of the gauntlet.<\/p>\n<p>If you have a good eye for anatomy, you should finally be able to spot the problem I mentioned earlier with her arm length&#8211; her hand hangs about 0.5mm too low underneath the gauntlet, and the gauntlet itself hangs about 1mm too far below the elbow. These may sound like trivial measurements, but when the entire model is only 35mm tall to begin with, 1.5mm difference ends up being quite a large screw-up. \ud83d\ude41<\/p>\n<p>Sadly there wasn&#8217;t much I could do about it at this point without nuking hours of work and possibly damaging the leg. I would have done so if this was a scratch sculpt, but given that it was &#8220;only a conversion&#8221;, I simply grumbled and made my peace with it. :\/<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_30.jpg\" \/><\/p>\n<p>Getting the right shape for the bracer was quite complicated, as those indented notches needed to be cut in at fairly precise angles and depths. It took me several hours of nitpicking with various Clayshapers to get everything to look even remotely correct.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_31.jpg\" \/><\/p>\n<p>Once that was done, though, the arm started to fall together. Another &#8220;ring knob thing&#8221; was added on the back of the forearm, and I started laying down mass for the elbow which, unlike the knee, wouldn&#8217;t actually be an armour plate&#8211; instead, the elbow is where a big &#8220;ammo belt&#8221; thing connects to the model&#8217;s arm from the backpack. For now, I just made it into a rectangle.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_32.jpg\" \/><\/p>\n<p>Next I moved onto the shoulder pad, which would sit over the majority of Neema&#8217;s upper arm.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_33.jpg\" \/><\/p>\n<p>The shoulder plate is another area where Neema&#8217;s armour diverges from the male Ectros design, being proportionally smaller to help her avoid looking like a Football player. Personally that was the exact look I was going for, however, so I opted to scale mine back up to full size. In addition to making her look more formidable, this went some way toward helping to cover up the problems with her arm scaling, which is nice.<\/p>\n<p>Now, a random aside: this is the point in the project where I built <a href=\"http:\/\/www.captainspud.com\/?p=4038\">the video recording rig I talked about last month<\/a>, and recorded myself working for a while to see how the lighting, zoom, and so on turned out. So if that sounds like something you might enjoy, here is forty minutes of me very slightly reshaping a shoulder pad:<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/uK-5cuivWJ0\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Riveting, I know. \ud83d\ude1b<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_34.jpg\" \/><\/p>\n<p>As is my way, I moved away from the arm when it reached approximately the 80% completion mark to work on the chest armour for a while. I planned to completely rebuild it from scratch, so Step 1 was to hop off her stupid metal bikini with a pair of hobby clippers. Then, I laid down a blob of Green Stuff to help adhere the soon-to-follow layers of clay to the metal model, just as we did before around the wires.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_35.jpg\" \/><\/p>\n<p>The chest armour itself was quite easy to build&#8211; a wad of clay smushed flat across her ribcage, with a step pressed into it to differentiate the plate just above her abs.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_36.jpg\" \/><\/p>\n<p>These basic shapes were worked for a while with Clayshapers to define their edges and angles.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_37.jpg\" \/><\/p>\n<p>It&#8217;s hard to see here, but I also added some clay in the trench between her chest plate and her gorget, which was given Symbiote grooves like I&#8217;d done on the arms and legs.<\/p>\n<p>More work with Clayshapers, and Neema finally had some sensible goddamned clothes on for a fight. \ud83d\ude1b<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_38.jpg\" \/><\/p>\n<p>Back to the shoulder! More cleaning up of the silhouette and sharpening of edges, and then I applied two small clay snakes, flattened them, and firmed their edges to form the rectangular knobby bits that adorn most Tohaa shoulder pads.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_39.jpg\" \/><\/p>\n<p>At this point I was running out of things to add, so I went back over the concept art and my other Ectros model to look for other differences in their armour. This was when I realized that she was entirely missing the butt-obscuring plates that CB generously sculpted onto the male Ectros to spare their Many Audience of Manly Men from having to gaze at highly-distracting Manbutts.<\/p>\n<p>Well, if Boy Ectros gets butt protection, then so does Girl Ectros.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_40.jpg\" \/><\/p>\n<p>Sorry everyone. Where ever will you turn now for perky ladybutts?<\/p>\n<p><a href=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2017\/07\/neema_ref_05.jpg\">Oh, right<\/a>.<\/p>\n<p>*sigh*<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_41.jpg\" \/><\/p>\n<p>So, at this point I thought I was finished, and I started walking over to the oven to bake the model, and realized halfway there that Neema only had one shoe. Which, obviously, isn&#8217;t the most practical way to move around a battlefield. So I sat back down and whipped her up a left shoe to match the right one.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_42.jpg\" \/><\/p>\n<p>Green stuff, then clay, then basic shapes with metal tools, then Clayshapers, etc etc etc.<\/p>\n<p>You know the drill by now.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_43.jpg\" \/><\/p>\n<p>Aaaaaaaaaaand shoes.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_44.jpg\" \/><\/p>\n<p>Another thing I almost forgot: the structural wire for her &#8220;arm ammo belt&#8221; thing. I wouldn&#8217;t be able to detail it right now, but wanted to sink the wire into place so that her first baking would fix it solidly into place and give me a rigid support to push against when building the belt.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_45.jpg\" \/><\/p>\n<p>Like so!<\/p>\n<p>Three hours of very slow, methodical cleanup and sharpening <em>(which I could have easily dragged out to three days&#8211; seriously, cleanup is NEVER FINISHED)<\/em> later, I decided that she was &#8220;good enough&#8221; and baked everything.<\/p>\n<p>This is always the most heart-wrenching part of the sculpting process, because if you missed a mistake, it&#8217;s now officially too late to go back and fix it. ;_;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_46.jpg\" \/><\/p>\n<p>Once everything was solid, I laid green stuff and clay over the wire, and used a clayshaper to make it into a roughly flat band. I was worried about accidentally making it too fat, but as luck would have it, the original sculptor made his almost exactly as fat as I did. It&#8217;s nice to have periodic reminders sometimes that professional sculptors have to obey the same physical constraints that I do. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_47.jpg\" \/><\/p>\n<p>The flat band was segmented using a knife&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_48.jpg\" \/><\/p>\n<p>&#8230;and then a small notch was pushed up on the bottom of each segment.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_49.jpg\" \/><\/p>\n<p>A dot was added to either side of each segment, and then everything was cleaned up with Clayshapers.<\/p>\n<p>Once again I worried that my belt looked squishy and low-detail, and again I was reassured by looking to the original and seeing that it was the same. \ud83d\ude42<\/p>\n<p>And with that, Neema was&#8230; done. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_50.jpg\" \/><\/p>\n<p>Quick thing to note here: see the dark space between the beige Fimo and the white metal? That&#8217;s where the clay contracted during baking. It&#8217;s a fairly minor reduction in size, but it was enough to create a very visible gap between the leg and the crotch, which required patching with Green Stuff all the way around.<\/p>\n<p>And <em>that<\/em>&#8216;s why I usually do conversions in Green Stuff. \ud83d\ude41<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_51.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_52.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_53.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_54.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_55.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_56.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_57.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_58.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_59.jpg\" \/><\/p>\n<p>After the sculpting was finished, I put Neema aside for about a month to work on a terrain project. However, last week I finally had some time again, and at long last sat down to power her through to completion.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_60.jpg\" \/><\/p>\n<p>I decided to take my time with Neema to get all of her blending and detailing as clean as I possibly could. She took over twice as long as the Ectros <em>(three full days plus a handful of evenings)<\/em>, and it&#8217;s safe to say that she probably represents the peak of what I can accomplish with paint.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_61.jpg\" \/><\/p>\n<p>Which is a bit saddening because even though I&#8217;m quite proud of how she turned out, my &#8220;peak painting output&#8221; apparently isn&#8217;t anywhere near where I want it to be. She took a dozen more hours than the first Ectros, all of it spent tediously refining blended gradients and applying careful freehand details, and in the end the two look essentially identical.<\/p>\n<p>With all of that said, though, I guess I can draw one silver lining from all of that gloom: it probably means that I don&#8217;t need to put anywhere near that amount of effort into my remaining Tohaa models, as any time I spend beyond &#8220;basic application of colours&#8221; won&#8217;t show up anyway. Which means the army just got a bit faster to paint.<\/p>\n<p>So&#8230; yay, I guess?<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_62.jpg\" \/><\/p>\n<p>Oh, and one other thing I finally did: recording the paint swatches I used and the recipes used to create each one. My colours varied a bit during the production of my first four Tohaa models as I played around with different blends, but at this point I have a pretty clear idea of what I want each stage to look like, so I made a point to write all of it down so that I can still replicate it if I decide not to paint for a year.<\/p>\n<p>Which is absolutely something that happens to me sometimes.<\/p>\n<p>I, like, <em>really<\/em> hate painting, you guys. \ud83d\ude1b<\/p>\n<p>Aaaaaanyway. Painful and depressing though it may have been, Neema&#8217;s paint is finally complete, and if you will join me on Page 3, we can now behold her in her spiky, tropical-flavoured majesty.<\/p>\n<p><!--nextpage--><\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/VvKcyZFipl8\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_63.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_64.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_65.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_66.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_67.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_68.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_69.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_70.jpg\" \/><\/p>\n<p>70<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_71.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_72.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_73.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_74.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_75.jpg\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/07\/neema_76.jpg\" \/><\/p>\n<p>Fun postscript to this project: I decided to buy Neema for my Tohaa army because she was armed with a Rocket Launcher. Rocket Launchers are Spud&#8217;s absolute favourite weapon in Infinity, but playing PanOceania as he does, Spud never had access to any of these glorious devices (until HSN3, anyway&#8230;).<\/p>\n<p>The day Spud finished sculpting Neema, he excitedly ran over to Army 5 to start building lists around her, his mind awash with images of Neema raining fiery rockets down upon her foes as she cartwheeled through the air, cackling madly.<\/p>\n<p>And then Spud fired up the army builder, and he scrolled down to Neema, and he added her to his list, and then&#8230;<\/p>\n<p>Wait a sec&#8230;<\/p>\n<p><strong>WHAR ROCKETS?!<\/strong><\/p>\n<p>Spud&#8217;s brow furrowed.<\/p>\n<p>She&#8230; <em>used<\/em> to have rockets, right?<\/p>\n<p>Spud looked back at the concept art dossier&#8230; yep, it totally says rockets, right there on the art.<\/p>\n<p>Spud looks in Human Sphere N3.<\/p>\n<p>No rockets anymore.<\/p>\n<p>&#8230;<\/p>\n<p><strong>&#8230;WHAT THE HELL, CB?!<\/strong><\/p>\n<p>It&#8217;s not enough that you dressed Neema like a goddamned Space Prostitute, now you feel the need to<strong> deny her FIERY ROCKETS OF DEATH, too?!<\/strong><\/p>\n<p><strong>IF NO ROCKETS, <em>HOW NEEMA?!<\/em><\/strong><\/p>\n<p>;_;<\/p>\n<p>A very sad potato sat quietly for a few minutes, then walked down the street to Dairy Queen to eat his feelings.<\/p>\n<p>Congratulations, CB.<\/p>\n<p>Now in addition to everything else, it&#8217;s <em>also<\/em> your fault that I&#8217;m fat.<\/p>\n<h2>-Spud<\/h2>\n","protected":false},"excerpt":{"rendered":"<p>I have a tendency to do a lot of conversions and scratch sculpts for my various wargame armies. Sometimes I&#8217;m creating differentiation between duplicate models, sometimes I&#8217;m fixing problems with the original model, and sometimes I just feel like I have a funny idea that needs to be made flesh. However, this will largely not [&hellip;]<\/p>\n","protected":false},"author":24,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[5,4,11],"tags":[],"class_list":["post-4059","post","type-post","status-publish","format-standard","hentry","category-painting","category-sculpting","category-space-men","wpautop"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/posts\/4059","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/users\/24"}],"replies":[{"embeddable":true,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4059"}],"version-history":[{"count":11,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/posts\/4059\/revisions"}],"predecessor-version":[{"id":4151,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/posts\/4059\/revisions\/4151"}],"wp:attachment":[{"href":"http:\/\/www.captainspud.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4059"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4059"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4059"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}