{"id":3507,"date":"2015-12-12T20:30:54","date_gmt":"2015-12-13T01:30:54","guid":{"rendered":"http:\/\/www.captainspud.com\/?p=3507"},"modified":"2016-01-19T12:08:45","modified_gmt":"2016-01-19T17:08:45","slug":"space-truck","status":"publish","type":"post","link":"http:\/\/www.captainspud.com\/?p=3507","title":{"rendered":"Space Truck"},"content":{"rendered":"<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_119.jpg\" alt=\"\" \/><\/p>\n<p>I ran an Infinity league at my local store this past summer. An ongoing narrative ran through the five weeks of missions, and that narrative frequently called for battles to take place in fairly specific locations that are difficult to represent with the terrain my store had on-hand. I didn&#8217;t want the players to have to play these missions with ill-fitting boards, so in the month leading up to the league, I spent some time creating new terrain pieces to match the environments I was planning to send them into. You&#8217;ve already seen one result of this effort in the form of the <a href=\"http:\/\/www.captainspud.com\/?p=3176\">sewer board<\/a>. A second one&#8211; a modular system of space station walls&#8211; was built enough to be played on during the league, but I never finished sprucing it up because I didn&#8217;t like how tedious it was to assemble each time we used it. <em>(I may revisit that bucket of components at some point in the future, though).<\/em><\/p>\n<p>The third board I built took the most work, but ended up being my absolute favourite. The inciting incident for the entire campaign was an alien attack on a Yu Jing cargo transport over Paradiso, and I wanted an actual ship for the players to play on. I traditionally build my Infinity terrain out of hand-cut foamcore construction with hand-cut craft foam detailing; this technique yields great-looking terrain that is extremely durable, but it takes quite a long time to build due to all of the precise manual cutting. I only had two weeks and change to build my spacecraft, though, so I had to figure out some shortcuts that would let me do more construction than normal in the time I had available.<\/p>\n<p><!--more--><\/p>\n<p>After a bit of brainstorming, I decided that the answer to my problem would be papercraft. The outside of the ship would be built with my normal methods, but the interior walls and floors would be laid over with some sort of suitably sci-fi-looking panels printed out on cardstock. I wasn&#8217;t sure yet where these patterns would come from&#8211;whether I could scrounge them or would need to build them myself in Photoshop&#8211; but this seemed like an effective way to decorate an interior space without needing to model all of the detail by hand.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_01.jpg\" alt=\"\" \/><\/p>\n<p>To begin, I fired up Adobe Illustrator and scratched out a layout for the ship. I wanted the interior to have tight, winding corridors, while the exterior would be fairly open, with only a few large blocks (in dark brown) to hide behind.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_02.jpg\" alt=\"\" \/><\/p>\n<p>I reproduced the design on large sheets of graph paper and then brought them to my local store to play a few test games on. I made a few changes based on our results&#8211; for example, adding an extra height tier to the hull to give a bit more cover to hide behind.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_03.jpg\" alt=\"\" \/><\/p>\n<p>Once I was happy with the layout, I started transferring it onto sheets of Foamcore to form the bottom of the interior layer.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_04.jpg\" alt=\"\" \/><\/p>\n<p>These were cut out with a utility knife.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_05.jpg\" alt=\"\" \/><\/p>\n<p>The same pattern was transferred to a sheet of 1&#8243; pink insulation foam, which would form the base layer of the hull.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_06.jpg\" alt=\"\" \/><\/p>\n<p>This was also cut out, taking care to cut straight down so that the upper and lower levels would match up correctly.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_07.jpg\" alt=\"\" \/><\/p>\n<p>Bam!<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_09.jpg\" alt=\"\" \/><\/p>\n<p>I had my layout to tell me where to put each of the walls, but I needed to know what sort of papercraft texture I would need to cover each of them. I was planning to vary the wall textures depending on the part of the ship&#8211; clean-paneled hallways, dingy storage rooms, grimy mechanical engineering rooms, plain metal cargo bay, and a different sort of clean panels on the ship&#8217;s bridge.<\/p>\n<p>I measured each of the interior wall segments on my large paper cutout, recording the lengths of each segment on this rough scaled-down diagram. I then decided which type of texturing would apply in which areas, and used those determinations and the wall lengths above to tally up the required quantities of each wall type in a spreadsheet:<\/p>\n<ul>\n<li><a href=\"https:\/\/docs.google.com\/spreadsheets\/d\/1G_R14qyVXBF5yyIHX35nGn4ZCg5Pc1C-Ko9fdDtrU5Y\/edit?usp=sharing\" target=\"_blank\"><strong>Infinity Transport Walls<\/strong><\/a> (Google Drive)<\/li>\n<\/ul>\n<p>The spreadsheet is a bit hard to read, but essentially, each row is a wall segment <em>(listed in sequence from front to back)<\/em>, with its length and the type of printing that goes over it. So if I have a wall segment that is 4.5&#8243; long and I&#8217;ve noted that it will be Engineering on one side and Hallway on the other side, the spreadsheet adds 4.5 to the tally for both of those wall types.<\/p>\n<p>Simple, right? \ud83d\ude1b<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_11.jpg\" alt=\"\" \/><\/p>\n<p>Once I knew what types of walls I needed, I had to actually build them. I dug around on the Internet and eventually found some incredible texture work done by a guy named <a href=\"http:\/\/www.philipk.net\/\" target=\"_blank\">Philip Klevestav<\/a>, who does modeling and texture work for video games including Overwatch and the Ghost Recon games, The texture samples above and below are from Quake 4 maps he made, and he offers them for free on his website as a sample of his work. These were exactly what I was looking for. \ud83d\ude00<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_12.jpg\" alt=\"\" \/><\/p>\n<p>I didn&#8217;t use quite as much of this one since i wanted a cleaner look for most of the ship, but the parts at the bottom left were useful for creating the engineering sections of the ship.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_13.jpg\" alt=\"\" \/><\/p>\n<p>I brought both texture samples into Photoshop and spent an evening manipulating them into the layouts I needed. The rows in this image are, in order:<\/p>\n<ul>\n<li>hallways<\/li>\n<li>storage rooms<\/li>\n<li>bridge<\/li>\n<li>engineering<\/li>\n<li>cargo bay<\/li>\n<\/ul>\n<p>In some cases I was just duplicating the same texture all along the wall, but I tried to work in some extra details here and there, adding consoles and exposed utility lines here and there for visual spice.<\/p>\n<p>Armed with my wall textures and the calculations for how much of each type I needed, I mocked up a series of PDF files and brought them to my local Staples to have them printed. You can download them here if you&#8217;re interested:<\/p>\n<ul>\n<li><strong><a href=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2016\/12\/spud_transport_papercraft.zip\">Spud Transport Papercraft Texture PDFs<\/a><\/strong> (ZIP, 35mb)<\/li>\n<\/ul>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_10.jpg\" alt=\"\" \/><\/p>\n<p>Staples is an absolute bargain for terrain printing&#8211; they&#8217;ll do an 11&#8243;x17&#8243; sheet in full colour on stiff card stock for like $1.75. My entire expenditure for this terrain board was under $20. It is absolutely worth that price to avoid having to texture all of the walls and floors myself with craft foam and paint. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_14.jpg\" alt=\"\" \/><\/p>\n<p>With all of my printing done, I started laying out the floors. In order to figure out where everything goes, I drew up a second copy of my large paper template and cut out its individual rooms to make it easier to transfer the room shapes onto the foamcore panels.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_15.jpg\" alt=\"\" \/><\/p>\n<p>The template was also used to cut out the shapes I required from the rectangular panels I had printed out. Here we have the floor of the cargo bay, which I mocked up out of several different pieces of Philip K&#8217;s texture packs to look like it had a pair of tracks set in the floor to assist with loading and unloading.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_16.jpg\" alt=\"\" \/><\/p>\n<p>With that glued on, I moved onto the surrounding rooms.<\/p>\n<p>In retrospect, it was a mistake to cut the various rooms apart on my paper template&#8211; it was difficult to piece them back together precisely how they were supposed to go, so my resulting floors and walls are slightly closer to one side of the ship than the other. If I had this to do again, I would have left the paper template intact, merely cutting small holes at intersections and bends to let me poke a pencil through it.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_17.jpg\" alt=\"\" \/><\/p>\n<p>Another problem I had was that the floors I made didn&#8217;t look quite right&#8211; they mostly followed the direction of the hallways, but some of them weren&#8217;t quite straight.<\/p>\n<p>After having all of this trouble, I used a different method to create the floors for the front third of the ship:<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_18.jpg\" alt=\"\" \/><\/p>\n<p>Rather than printing out rectangles and cutting my shapes out with templates, I mocked the textures together into their final orientations and shapes in Photoshop, and then had them printed all as one piece. This was much faster AND looked much better.<\/p>\n<p>So, scratch my earlier comment&#8211; <em>this<\/em> is how I would do floor textures if I did a project like this again. \ud83d\ude09<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_19.jpg\" alt=\"\" \/><\/p>\n<p>Cut out the fish shape, glue down, BAM, finished floors. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_08.jpg\" alt=\"\" \/><\/p>\n<p>Next I moved onto the walls. They were all going to be the same height, so I traced 2&#8243; tracks all over a sheet of foamcore, with several of the rows receiving an extra 1\/4&#8243; piece that I could cut out to create a &#8220;wraparound corner&#8221; to help them sit better on the perimeter of the base.<\/p>\n<p>Bear with me, it will make more sense later. \ud83d\ude09<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_20.jpg\" alt=\"\" \/><\/p>\n<p>The wall segments were cut out with a utility knife.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_21.jpg\" alt=\"\" \/><\/p>\n<p>I then used the techniques I outlined in my <a href=\"https:\/\/youtu.be\/G4WurIw7-kU\" target=\"_blank\">foamcore cutting video<\/a> to create folding wall pieces as needed all around the ship.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_22.jpg\" alt=\"\" \/><\/p>\n<p>I wanted as little exposed &#8220;core foam&#8221; as possible, so I cut the pieces to slot into each other as shown here.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_23.jpg\" alt=\"\" \/><\/p>\n<p>I want to say that these were the pieces that made up the exterior of the ship, but honestly I&#8217;m not sure. &gt;_&lt;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_24.jpg\" alt=\"\" \/><\/p>\n<p>Before I set up any of the thin walls, I wanted to create the &#8220;voids&#8221; in the ship&#8211; large blocky pieces representing the engines and drive core that models wouldn&#8217;t be able to move through. For each of these, a flat top panel was created, and then walls were cut out to wrap all the way around it.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_25.jpg\" alt=\"\" \/><\/p>\n<p>You can sort of see on the left here what I was talking about earlier&#8211; the walls have been cut out with a bit of extra paper on the outside, to let the piece wrap around the floor panel. This helps make the entire thing sturdier, and also covers up the exposed foam that would otherwise rot away when spray painted.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_27.jpg\" alt=\"\" \/><\/p>\n<p>I evidently took a break at this point to create a very simple extra piece&#8211; cargo pallets cut to the size of the cargo bay&#8217;s tracks. Each one would be made up up two stacked foamcore rectangles with a papercraft sleeve over the top.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_28.jpg\" alt=\"\" \/><\/p>\n<p>These panels were taken from a different source, found <a href=\"http:\/\/www.ebookso.org\/tutorial-list\/dosch-textures-scifi-textures_1npf3.html\" target=\"_blank\"><strong>here<\/strong><\/a>, and once again manipulated in Photoshop to make the exact size and shape of panels that I needed.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_29.jpg\" alt=\"\" \/><\/p>\n<p>Ta-da!<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_26.jpg\" alt=\"\" \/><\/p>\n<p>Alrighty, with the large void blocks built, it was time to start applying paneling. I laid out my supply of each wall type, and then started cutting out segments of each one to match the walls of my blocks.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_30.jpg\" alt=\"\" \/><\/p>\n<p>You can see here how complex this task was&#8211; this particular block has three different panel types in close proximity, with an engineering section on the left, then a small bit of hallway before switching again to grey cargo bay. It was a bit confusing to keep track of at times, and more than once over the course of the project I had to rip panels off after I realized I&#8217;d used the wrong textures. &gt;_&lt;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_31.jpg\" alt=\"\" \/><\/p>\n<p>Once the impassable blocks were put together, I started working on the interior walls. Most of these contained at least one door, so I needed to figure out how I was doing those.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_32.jpg\" alt=\"\" \/><\/p>\n<p>I didn&#8217;t want my space ship to just have open archways all over the place&#8211; I wanted doors that opened and closed as needed. The mechanism I envisioned for this wasn&#8217;t terribly complicated; I would simply apply door &#8220;stickers&#8221; to a thin plastic sheet, and then build a pocket for that sheet to drop down into.<\/p>\n<p>To make the pockets, I cut out a second archway for each door, and then glued thin craft foam spacers to either end of it. The spacers would give enough space for the door cards to fit inside.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_33.jpg\" alt=\"\" \/><\/p>\n<p>These secondary archways were then attached to the cutouts in the walls.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_34.jpg\" alt=\"\" \/><\/p>\n<p>The plastic card for the doors was taken from plastic meat trays from the grocery store. My local store switched from styrofoam to these thingies about a year ago, and once cleaned off they&#8217;re a really great source of flat plastic. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_35.jpg\" alt=\"\" \/><\/p>\n<p>The sci-fi texture packs I downloaded had no doors in them, so I adapted one of the nicer-looking panels into something vaguely appropriate in Photoshop.<\/p>\n<p>I was worried that the white glue I was using wouldn&#8217;t stick well to the smooth plastic card, so I drilled a hole in the plastic close to each corner of the door; this let the glue pass through from one side to the other, letting the paper &#8220;grab&#8221; the paper on the other side instead of needing to adhere only to the plastic.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_36.jpg\" alt=\"\" \/><\/p>\n<p>Here&#8217;s approximately how it all fit together in the end. The cards were all cut with an extra tab on the top to grab onto.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_37.jpg\" alt=\"\" \/><\/p>\n<p>I created a thin yellow strip to go around each side of every archway. These were separated and set aside as I was cutting out the doors themselves.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_38.jpg\" alt=\"\" \/><\/p>\n<p>The main area of each archway was textured like the wall around it. Continuing the surrounding wall texture helped the thicker archways feel like an integral part of the wall instead of the add-on they actually were.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_39.jpg\" alt=\"\" \/><\/p>\n<p>Then, the thin archway was glued on top (on both sides).<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_40.jpg\" alt=\"\" \/><\/p>\n<p>Here&#8217;s an example of how the wall textures were glued together&#8211; each was cut out with several attached wall segments. The back of the paper was scored&#8211; usually you try to score the &#8220;outer&#8221; side of a corner when folding, but in this case I didn&#8217;t want to damage the printed surface, and any scoring is better than no scoring with paper&#8211; and folds were created. Glue was lightly brushed over the back side, and then the whole thing was pushed into place.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_41.jpg\" alt=\"\" \/><\/p>\n<p>Pretty!<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_42.jpg\" alt=\"\" \/><\/p>\n<p>I made a bit of a mistake when setting up the archways in this spot. I had sized all of the hallways to allow a 40mm base to walk around, but in this narrow spot, I put the add-on part of each archway extending into the same hallway. This cut off half an inch of space at the narrowest point, which isn&#8217;t enough room for medium-based models to pass. \ud83d\ude41<\/p>\n<p>In practice, we say that 40mm models can walk past anyway, but that allowance wouldn&#8217;t be necessary if I&#8217;d thought about it a bit more and put one or both of the archways inside the rooms instead of the hallway. ;_;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_43.jpg\" alt=\"\" \/><\/p>\n<p>As you may have noticed, this walkthrough is going to jump around quite a bit, as I was often switching between different parts at the same time. Here you can see the foamcore walls that I had cut out for the nose of the plane; I wanted to create cutouts for windows to be dropped in, so I created an angle template and traced it onto the three front faces.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_44.jpg\" alt=\"\" \/><\/p>\n<p>Later on, these holes would be matched up with slots on the hull portion to give the impression of a continuous window through both pieces.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_45.jpg\" alt=\"\" \/><\/p>\n<p>Random doors!<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_46.jpg\" alt=\"\" \/><\/p>\n<p>Most of the walls in the ship were connected to other walls, but I wanted a small divider in the bridge that would just sit in the middle of the room. This wall would be a bit flimsier than the others, and I wasn&#8217;t convinced hot gluing it directly to the printed side of the floor paper was going to provide long-term adhesion <em>(given that I had accidentally dripped hot glue on the floors as I worked throughout the project, and had no problem peeling them off when they cooled, with no damage to the paper underneath!). <\/em><\/p>\n<p>Fortunately, I had already solved the problem&#8211; remember earlier when I mentioned drilling through the plastic card to help the paper door things stay attached? The same principle was going to apply here&#8211; I used an xActo to cut a thin slot in the floor paper, to let the glue pass through to the more porous foamcore underneath. The bond this created was far stronger and has held up quite well to this day. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_47.jpg\" alt=\"\" \/><\/p>\n<p>Aaaaand that was basically it for the walls. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_48.jpg\" alt=\"\" \/><\/p>\n<p>The inside of the drive core room wasn&#8217;t finished at this point because I hadn&#8217;t yet figured out if I needed to stick anything to the wall. More on that in a sec.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_49.jpg\" alt=\"\" \/><\/p>\n<p>The mission that I was planning for this board involved attackers boarding the transport in flight and sabotaging its engines and core. To facilitate this objective, I wanted to model those components on the board.<\/p>\n<p>For the engines, I went down to a local surplus store and bought a pair of flashlights with fairly space-y looking panels around them. I would be dropping these inside the walls toward the back of the ship.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_50.jpg\" alt=\"\" \/><\/p>\n<p>The plan was to cut out the current bit of wall and ceiling\u00a0 that were in place there, and then create an alcove by dropping in a small angled &#8220;shelf&#8221;. Two notes on the construction of the shelf:<\/p>\n<ol>\n<li>Instead of simply gluing the bottom of the horizontal to the face of the vertical, I cut off the cardboard layer to give a really solid guts-to-guts bond between the two, aided by a pair of small nails.<\/li>\n<li>The vertical extended all the way down to the ground for added stability, instead of simply ending where it couldn&#8217;t be seen anymore.<\/li>\n<\/ol>\n<p>Together, these two measures would help ensure that the engine bit never dropped down inside the wall. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_51.jpg\" alt=\"\" \/><\/p>\n<p>The alcove was sized to the width and height of the flashlight.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_52.jpg\" alt=\"\" \/><\/p>\n<p>Each engine bit would be dropped inside one of the impassable chunks beside the cargo bay.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_53.jpg\" alt=\"\" \/><\/p>\n<p>Walls were also set up. It was fairly complicated to figure out where these needed &#8220;corner tabs&#8221; and where they needed to end flush to avoid bumping something else&#8211; the disadvantage of adding something like this at the end instead of planning around it from the start. :\/<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_54.jpg\" alt=\"\" \/><\/p>\n<p>A completed alcove.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_55.jpg\" alt=\"\" \/><\/p>\n<p>&#8230;with a flashlight dropped in.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_56.jpg\" alt=\"\" \/><\/p>\n<p>These engine bits were the only things I planned to paint on the interior of the ship. And as it happened, this was the first project I worked on after picking up my airbrush this summer, so it was the first time I ever tried using it.<\/p>\n<p><strong>Spoiler alert:<\/strong> I bought a decent entry-level Iwata airbrush, but an absolutely godawful secondhand compressor with no pressure control. So rather than a soft spray, my airbrush was jetting out paint like a fire hose.<\/p>\n<p>And since I had never done this before, I had no idea that this wasn&#8217;t &#8220;working as intended&#8221;, or all of the problems that I was about to suffer through. &gt;_&lt;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_57.jpg\" alt=\"\" \/><\/p>\n<p>My idea was that I would put blue paint in the deeper parts, and then softly spray flat grey on the outer parts, giving the idea of a blue glow emanating from the deep areas.<\/p>\n<p>So far so good on the blue parts, though I did notice that I wasn&#8217;t getting the soft blend I had always associated with airbrushes&#8211; note the hard transition between the blue paint and white primer due to the huge pressure going through the airbrush.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_58.jpg\" alt=\"\" \/><\/p>\n<p>The problem was more obvious when I applied the grey, as I was totally unable to get the light dusting I had in mind; instead, the grey paint flooded the entire piece, almost completely obscuring the blue underneath.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_59.jpg\" alt=\"\" \/><\/p>\n<p>And then my &#8220;zenithal highlight&#8221; of lighter grey turned into a solid off-white stripe.<\/p>\n<p>So, yeah&#8230; these engine pods were untimately a complete failure, and I never actually glued them in\u00a0 since I was pretty sure I would eventually re-do them once I figured out what was doing wrong.<\/p>\n<p>I&#8217;ve subsequently bought a pressure control for my airbrush and am now able to spray in a much more controlled fashion <em>(as seen toward the end of this article)<\/em>, but haven&#8217;t actually gotten around to re-doing these things yet. I need to remember to do that before CaptainCon&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_60.jpg\" alt=\"\" \/><\/p>\n<p>At this point the interior was nearing completion, with only a few details remaining. Among them was the array of computer consoles I wanted to scatter throughout the ship. These are the first ones I attempted to make; I had just sort of guessed how tall they needed to be, but when I built the first ones, I saw immediately that they were far too big&#8211; nearly the full height of a standing model.<\/p>\n<p>I also kind of hated the yellow housing.<\/p>\n<p>So, I threw them out and made new ones.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_61.jpg\" alt=\"\" \/><\/p>\n<p>Here we go. Smaller and prettier. \ud83d\ude42<\/p>\n<p>Another thing I realized when making the first set was that the side panels weren&#8217;t strictly necessary, so I made these ones with only the top, bottom, front, and back, with the intention of simply leaving the black foamcore &#8220;plug&#8221; that reinforced them on each side visible.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_62.jpg\" alt=\"\" \/><\/p>\n<p>This ended up looking fine. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_63.jpg\" alt=\"\" \/><\/p>\n<p>Yay computers!<\/p>\n<p>Btw, these screens are yet another scrounged graphic from Google Image Search. I can&#8217;t find the full-resolution version I actually used, but a smaller version can be found <a href=\"https:\/\/s-media-cache-ak0.pinimg.com\/736x\/08\/82\/e8\/0882e8e8706aee6f90da6c5c53973bab.jpg\" target=\"_blank\">here<\/a>. As usual, I photoshopped the pieces of that graphic into the exact shapes I needed rather than simply using them as they came.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_64.jpg\" alt=\"\" \/><\/p>\n<p>Once they were finished, the consoles were distributed around the ship&#8211; holes were cut in the flooring again, and then they were hot glued in place.<\/p>\n<p>I still had a bit more work to do on the lower half of the ship, but at this point I switched to working on the hull, as it was getting quite close to the start of the league and I needed to make sure I had at least a sorta-playable version of each half ready to go.<\/p>\n<p>Continued on page 2!<\/p>\n<p><!--nextpage--><\/p>\n<p>Alrighty, let&#8217;s start working on the outside of the ship!<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_65.jpg\" alt=\"\" \/><\/p>\n<p>Unlike the papercraft-heavy interior of the ship, the outside would be built mostly out of insulation styrofoam, with craft foam paneling laid over it to add a bit of Space Texture\u2122.<\/p>\n<p>You saw at the start how I cut the overall shape of the ship out of 1&#8243; foam; here I&#8217;ve traced out the &#8220;rooftop blocks&#8221; on a thicker piece of 2&#8243; blue foam that was given to me years ago by a former Terrain Elf. Blue foam is much higher density than pink foam; this makes it much harder to cut, but also means that it completely shrugs off spray paint propellant without any visible bubbling or melting. So while pink foam generally requires sealant before it can be painted, blue foam can be sprayed naked without any ill effects.<\/p>\n<p>The downside: it&#8217;s apparently super expensive. The guy who gave it to me swiped it from a dumpster at work, but the pieces he gave me would apparently have cost about $50 if I&#8217;d tried to buy them. @_@<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_66.jpg\" alt=\"\" \/><\/p>\n<p>Once the blue chunks and the extra pink layer were cut out, I brought it all outside to be sanded.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_67.jpg\" alt=\"\" \/><\/p>\n<p>Which was necessary, since the hard-to-cut blue foam mostly looked like this.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_68.jpg\" alt=\"\" \/><\/p>\n<p>But after a few minutes of sanding without a dust mask (safety third!), it looked much prettier. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_69.jpg\" alt=\"\" \/><\/p>\n<p>The chunks were brought back inside, and then attached together with wood glue.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_70.jpg\" alt=\"\" \/><\/p>\n<p>I was going for a very low-fidelity look for the outside of the ship. No complex machinery like on a Star Wars ship&#8211; just a few chunky panels to break up the totally flat surfaces. With that goal in mind, here are the fronts (yellow) and backs (green) of the engines, which I would later paint to look a bit less&#8230; cartoony. The coloured sheets are thin 1\/8&#8243; craft foam, while the black rims are thicker 1\/2&#8243; foam.<\/p>\n<p>These will be attached a bit later.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_71.jpg\" alt=\"\" \/><\/p>\n<p>I envisioned the ship being a very functional bulk transport with very few sleek lines. The chunks toward the back of the hull would be left in their rectangular state, but I wanted to have just a tiny bit of &#8220;swoop&#8221; toward the front, so I traces out some lines to help create a bit of a beveled leading edge.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_72.jpg\" alt=\"\" \/><\/p>\n<p>This type of &#8220;freehand&#8221; cut is really hard to do cleanly; you basically just have to trace the top and bottom edge, and then do your best to keep the knife angled such that it hits both lines the entire way along without wobbling too much.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_73.jpg\" alt=\"\" \/><\/p>\n<p>I was&#8230; mostly successful.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_74.jpg\" alt=\"\" \/><\/p>\n<p>To tie the top and bottom halves together, I continued the lower level windows into the roof. I saved and labeled the foamcore chunks I cut out on the lower level, which allowed me to draw the angles of the top windows simply by tracing over them.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_75.jpg\" alt=\"\" \/><\/p>\n<p>Cutting this slot was fairly difficult. I think I had to take it out in several pieces&#8211; angling in with a knife to take out the middle of each cut-out panel, and then going in from that point to cut out the sides.<\/p>\n<p>3\/10, would not re-attempt. &gt;_&lt;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_76.jpg\" alt=\"\" \/><\/p>\n<p>Alrighty, remember those engine openings from before? I cut them in half and glued them to the top and bottom. I wanted to have as many features of the outer hull as possible stretch between top and bottom to really drive home the point that they&#8217;re two halves of the same ship.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_77.jpg\" alt=\"\" \/><\/p>\n<p>Wait, I guess <em>now<\/em> is when I glued it all together.<\/p>\n<p>And using Weld Bond, not wood glue.<\/p>\n<p>I apologize for lying earlier.<\/p>\n<p>&#8230;<\/p>\n<p>&#8230;no, I&#8217;m not going to go back and fix it. Apologizing is faster. \ud83d\ude1b<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_78.jpg\" alt=\"\" \/><\/p>\n<p>To hide the seams between the various foam chunks, I filled the cracks with spackle.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_79.jpg\" alt=\"\" \/><\/p>\n<p>I spooned a bunch of goop onto the foam, and then ran another foam block along the seam to squish it flush against both sides.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_80.jpg\" alt=\"\" \/><\/p>\n<p>I love watching spackle dry. It&#8217;s neat to watch it go from pink to white as the ammonia evaporates. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_81.jpg\" alt=\"\" \/><\/p>\n<p>Alrighty, paneling!<\/p>\n<p>I didn&#8217;t have any huge plan for this&#8211; I just cut out craft foam bits that looked like they fit inside the styrofoam shapes.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_82.jpg\" alt=\"\" \/><\/p>\n<p>To create a consistent look between all of the panels, I kept them spaced at a specific distance apart, and created an angled cutout template so that they all had the same shape of small notch cut out of their corners.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_83.jpg\" alt=\"\" \/><\/p>\n<p>When repeated throughout the ship, it almost looks planned out! \ud83d\ude1b<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_84.jpg\" alt=\"\" \/><\/p>\n<p>That was essentially all I wanted to do for the hull layer, so I started preparing to spray it. First, I taped the cutouts I had saved from the bridge windows and taped them back into place, to stop the spray from getting in there.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_85.jpg\" alt=\"\" \/><\/p>\n<p>I also taped over the upper along the entire outside wall of the ship, in case the top and bottom weren&#8217;t perfectly matched anywhere <em>(a wise precaution, because I already knew that they weren&#8217;t).<\/em><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_86.jpg\" alt=\"\" \/><\/p>\n<p>The rear also needed a panel dropped in, since I hadn&#8217;t given the rear of the cargo bay an actual door.<\/p>\n<p>I still haven&#8217;t, five months later.<\/p>\n<p>I am very lazy in very specific ways. &gt;_&lt;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_87.jpg\" alt=\"\" \/><\/p>\n<p>Once I had the interior taped up, I immediately started spraying it.<\/p>\n<p>Note that I did NOT protect the surface with Mod Podge before I did this, because I was stranded at my parents&#8217; house and had no mod podge. This lack of protection had two negative effects in the end:<\/p>\n<ul>\n<li>The styrofoam melted slightly.<\/li>\n<li>The spraypaint didn&#8217;t stick well to the hull, especially in areas where the spackle was very thin, leading to a lot of paint lifting off later on.<\/li>\n<\/ul>\n<p>About once every two years, I screw up a terrain project by failing to Podge before I spray. And then I learn my lesson, and I&#8217;m good for a while, and then I get lazy, and then I stop doing it, and then I screw up another project, and then the cycle repeats itself.<\/p>\n<p>Spudbrain is ungood sometimes. \ud83d\ude41<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_88.jpg\" alt=\"\" \/><\/p>\n<p>Hey look, melting styrofoam!<\/p>\n<p>No-one could have predicted that!<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_89.jpg\" alt=\"\" \/><\/p>\n<p>I let the spraypaint dry overnight, and then got ready for my second round of airbrushing&#8211; I intended to create highlights and shading over the orange base colour. I had consulted with a local airbrush expert about the problems I experienced with the engine pods, and we correctly determined that my compressor was the culprit. I unfortunately hadn&#8217;t had the time to seek out the equipment to fix the problem at this point, but was fairly confident that I could keep the undesired over-spray under control on this larger and less delicate piece.<\/p>\n<p>So, yeah, let&#8217;s find out how that went!<\/p>\n<p>Oh, and as for the photo&#8211;\u00a0 I&#8217;ve put tape around the base of every panel where I intended to apply the shading coat<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_90.jpg\" alt=\"\" \/><\/p>\n<p>Spud&#8217;s airbrush and some paints! I went with Vallejo paints since the other paint ranges tend toward more vibrant and cartoonish colours; whereas I wanted more realistic &#8220;faded&#8221; colours that are common in the Vallejo range.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_91.jpg\" alt=\"\" \/><\/p>\n<p>Spud made a bit of a boo-boo when he bought his airbrush and got one with a siphon feed. Rather than having a small cup on top, Spud&#8217;s has huge bottle hanging underneath. This makes it much less practical to mix up small quantities of paint&#8211; Spud generally needs to mix up a huge batch and discard the waste, as it&#8217;s too hard to judge the proportions of small quantities of paint in the bottle.<\/p>\n<p>Spud&#8217;s local airbrush expert has subsequently shown him a method for using the siphon feed to pull paint from a tiny cup, and Spud has now begun to use this to mix up more reasonable paint batches when not working on terrain. But since in this case Spud WAS working on terrain, the huge pile of paint he ended up mixing <em>(which went to #5 on the hand-drawn scale Spud applied to his bottle with a Sharpie the airbrush medium was mixed in)<\/em> didn&#8217;t end up being <em>too<\/em> wasteful. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_92.jpg\" alt=\"\" \/><\/p>\n<p>The transport was envisioned as a Yu Jing spacecraft, so I went with their official colour scheme of orange and dark grey. The base coat was the least fluorescent can of orange paint I could find (which was still super bright, unfortunately), and then I shaded it by spraying a reddish brown the colour of dried blood. This ended up not being as opaque as I had imagined <em>(even after a few coats)<\/em>, but it did establish a bit of a shade and cut some of the brightness of the spraypaint.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_93.jpg\" alt=\"\" \/><\/p>\n<p>Ehh, not too bad.<\/p>\n<p>Note the spot where the paint peeled off when I removed the tape&#8211; this was a result of the lack of Mod Podge under the spray paint. There will sadly be quite a few more of these spots throughout the ship <em>(some quite a bit worse)<\/em> before I&#8217;m done. \ud83d\ude41<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_94.jpg\" alt=\"\" \/><\/p>\n<p>Once the shading had been dried with a hair drier, I taped the top of the the side panels to let me apply an edge highlight.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_95.jpg\" alt=\"\" \/><\/p>\n<p>I figured a sulfur yellow colour would look good here.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_96.jpg\" alt=\"\" \/><\/p>\n<p>It ended up looking okay, but came out quite a bit more white than the paint, for reasons I haven&#8217;t yet entirely identified.<\/p>\n<p>Does airbrush medium tinge paint toward white? The medium itself is white-ish, so I could see that being the case&#8230; should I be using water for this instead?<\/p>\n<p>MOOCHING READERS! BE USEFUL FOR ONCE! SOLVE SPUD&#8217;S PROBLEMS IN COMMENTS BELOW!<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_97.jpg\" alt=\"\" \/><\/p>\n<p>Once the highlight was set, I applied a third set of tape masks, this time to delineate the areas of dark grey hull. I hadn&#8217;t yet learned how to airbrush a smooth opaque coat of paint, so the grey was simply brushed on where needed.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_98.jpg\" alt=\"\" \/><\/p>\n<p>Brush brush brush.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_99.jpg\" alt=\"\" \/><\/p>\n<p>&#8230;and we have now reached the point where I was officially impressed with the ship. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_100.jpg\" alt=\"\" \/><\/p>\n<p>The league was set to start two days later and I still needed to fine-tune some of the missions; I knew I didn&#8217;t have time to completely finish the ship, but there were a few items I still needed to add to get it up to &#8220;good enough&#8221; status. First up: shiny windows. Remember those window cutouts I saved earlier on? They continued to be super useful, as I was able to use them to cut the window panes out of my reflective scrapbooking paper. I traced each one twice, so that when it was folded down, it would be reflective on both sides.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_101.jpg\" alt=\"\" \/><\/p>\n<p>The hull window being cut out&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_102.jpg\" alt=\"\" \/><\/p>\n<p>&#8230;and glued down. Looks pretty nice. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_103.jpg\" alt=\"\" \/><\/p>\n<p>The last desperate piece to be added was the reactor core. I had been waffling on how exactly I wanted to model this, but having run out of time for any of my fancier solutions, I simply bought this headlamp at a local hardware store, tore the face off of it, and glued it to the back wall of the engineering bay.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_104.jpg\" alt=\"\" \/><\/p>\n<p>With that, the board was &#8220;good enough to play on&#8221;, and we proceeded to use it in the state you see here all throughout the league and in casual and tournament play over the next few months.<\/p>\n<p>However, there were still a few things that needed fixing up before I could completely wipe my hands of the project, and I finally got to those items in November.<\/p>\n<p>Now, unfortunately, I appear not to have taken any photos of the first few items on the repair list. So, text updates only for these two:<\/p>\n<p>First up, I added doors to the outside of the ship. We had been playing the board for months with doors on the inside and flat hull on the outside; this was fairly confusing, so I finally got around to creating some simple<\/p>\n<p>Next on the &#8220;no pictures&#8221; list was the work we did fixing all of the spots where the masking tape ripped the spraypaint. With the assistance of local biker gang member Kyle &#8220;Bonemulcher&#8221; Van Berk, we ran over all of these spots with grey paint to imply Space Battle Damage; so, still chipped paint, but chipped down to dark grey instead of bright pink. &gt;_&lt;<\/p>\n<p>Kyle also had the idea to run streaks straight backward from most of the chips, to make them look like they resulted from high-speed impacts, the debris then scraping backward before bouncing off. This looked really awesome, so props to Kyle for his first verifiable good idea.<\/p>\n<p>Like I said, though, I appear to have forgotten to take pictures of this work, but you can check out the results in later photos.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_105.jpg\" alt=\"\" \/><\/p>\n<p>The first thing I remembered to photograph was the painting of the ship&#8217;s name. Being a Yu Jing vessel, the ship required a name written in Chinese; but since that is not among my stable of spoken languages, I turned to my lovely assistant Google Translate to turn her appellation (&#8220;Glorious Soaring Golden Ox&#8221;)* into a more culturally relevant text.<\/p>\n<p><em>*This narrowly beat out my second choice, &#8220;General Tso Noodles with Chicken&#8221;<\/em><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_106.jpg\" alt=\"\" \/><\/p>\n<p>I located a reasonably nice-looking Chinese font to render the characters in, printed it out, and then spent a lunch break at work delicately cutting them out. Sadly I had no cardstock to print on at work, which meant the template was made of normal printer paper. This ended up being a problem, as the paper began curling partway through the first airbrushed coat of white paint; the adges of the characters (seen below) were fuzzy, and I was unable to take a second pass to make the paint opaque.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_107.jpg\" alt=\"\" \/><\/p>\n<p>While the semi-successful stencilling was drying, I turned to the engines. I wanted to give them the same blue glow that I had tried to create on the inside engine parts, so each engine was started with a flat coat of dark blue.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_108.jpg\" alt=\"\" \/><\/p>\n<p>I then added two soft blobs inside each engine, first with royal blue, then light blue. By this point I had finally acquired the necessary hardware to control my compressor&#8217;s output pressure, but I was still fairly inexperienced at using it, so what I had intended to be clean faded blurs ended up having a solid circle in the middle.<\/p>\n<p>Bah. &gt;:(<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_109.jpg\" alt=\"\" \/><\/p>\n<p>Back to the letters!<\/p>\n<p>Since I wasn&#8217;t going to be able to finish the letters with the airbrush as I had planned, I decided to simply go over them by hand. Over the course of two hours, I created a dark grey stroke around the characters to clean up their fuzzy edges&#8230;<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_110.jpg\" alt=\"\" \/><\/p>\n<p>&#8230;and then went back over the characters themselves to make the white more opaque.<\/p>\n<p>Time-consuming, but the result looks pretty nice. \ud83d\ude42<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_111.jpg\" alt=\"\" \/><\/p>\n<p>Two hours of looking at the blotchy engines was starting to bother me, so I decided to make it look intentional by freehanding concentric white circles around the flat discs of light blue paint.<\/p>\n<p>Which looks okay in the end, so&#8230; ehh.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_112.jpg\" alt=\"\" \/><\/p>\n<p>That was about all I wanted to do paint-wise, so I sealed it all up with a coat of Mod Podge. To avoid spoiling the flat surfaces of the panels, I applies the podge with a brush and then rolled over it with a paint roller to eliminate brush strokes.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_113.jpg\" alt=\"\" \/><\/p>\n<p>I am going to use this picture to illustrate two different things, because something important happened here that went too quickly for me to take photos of.<\/p>\n<p>The first thing is my usual statement of &#8220;OMG I HATE WAITING FOR PODGE TO DRY BECAUSE IT&#8217;S WHITE AND MAKE IT LOOK LIKE YOU RUINED THE PAINT JOB GODDAMMIT GO CLEAR ALREADY.&#8221;<\/p>\n<p>This always happens, and it happened here, and I got over it. I kept the podge from drying white through my usual method of thinning out any pockets and pools with a wet brush, and this was working for the most part.<\/p>\n<p>Until it stopped working.<\/p>\n<p>Long story short, the pot of water I was dipping my brush into to keep it wet was not clean. It was <strong>paint water<\/strong>. And Spudbrain completely blanked on that fact. So after a couple of minutes, I started to notice that the areas of podge I was trying to thin out weren&#8217;t getting better&#8211; and were, in fact, getting WORSE. The small pockets of white were being replaced with entire panels covered in light grey.<\/p>\n<p>Once this finally clicked for me&#8211; when I moved the ship and realized the grey haze wasn&#8217;t just a trick of the crappy light in the back room where I was working&#8211; I went into complete panic mode. I sprinted outside, dumped my gross grey water, refilled the water pot with clear water, and began MADLY SCRUBBING DOWN THE RAPIDLY DRYING PODGE WITH A SOAKING WET CLOTH to get as much of it off as I could.<\/p>\n<p>The good news is that I was mostly successful on the flat panels&#8211; I caught the problem at the last possible moment, and was able to re-hydrate the still-slightly-tacky mod podge in time to scrub it from the surface of my ship.<\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_114.jpg\" alt=\"\" \/><\/p>\n<p>The bad news is that I couldn&#8217;t get it out of the crevices and corners, which dried looking like this. &gt;_&lt;<\/p>\n<p>After I got over the soul-crushing shock of having wrecked my space ship, I re-composed myself and started brainstorming solutions. I was doing all of this repair work at the store in the evening, and had only about 45 minutes before it closed. I needed to fill deep crevices with colour, but didn&#8217;t want to wreck the surrounding raised surfaces, which had mostly escaped unscathed. My brain informed me that this was a job for an ink or a wash. And then after another moment, I remembered that <a href=\"http:\/\/artisansedge.com\/\" target=\"_blank\">the airbrush expert I keep mentioning<\/a> had told me a few months before that he had had some great results from running inks through an airbrush.<\/p>\n<p>I had no idea how this actually worked&#8211; do you thin it? Will inks sprayed so thinly even go into cracks, or will they just sit where you spray them? But I had no time to ask anybody, so I quickly bought some P3 black and brown ink, mixed them together to make a murky dark brown, thinned it to about 1:3 ink to water, and fired up my airbrush.<\/p>\n<p>The result was&#8230; pretty awesome. I again have no photos of the process because I was working in a mad frenzy, but the thinned inks sprayed very nicely, and while they didn&#8217;t really settle into cracks as I suspected they might not, I was able to simply spray an areas and then wipe the ink off of surrounding raised areas with paper towel without anything being left behind.<\/p>\n<p>This fixed my &#8220;horrible grey pools of awfulness&#8221;, but when I stepped back, I noticed that the dark colour I was spraying actually just made a really nice shading layer on the side panels where it was being applied. I still had a few minutes before I had to leave, so I shrugged and embraced the discovery, appllying an inky shading layer over dark areas on the entire outer surface of the ship (once again sponging the excess off).<\/p>\n<p>So, one hour of mindless panic later, I actually managed to recover from the brink of disaster and end up with an even better paintjob than I would have without the accidental catastrophe. \ud83d\ude42<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/ZRoE9ZYVkmY?rel=0\" width=\"600\" height=\"338\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_115.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_116.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_117.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_118.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_119.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_120.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_121.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_122.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_123.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_124.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_125.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_126.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_127.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_128.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_129.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_130.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" class=\"size-full\" src=\"http:\/\/www.captainspud.com\/wp-content\/uploads\/2015\/12\/ship_131.jpg\" alt=\"\" \/><\/p>\n<p>This board has been an extremely entertaining addition to my store&#8217;s Infinity terrain selection, as it results in an entirely different gameplay style than the usual &#8220;array of square buildings&#8221; setups. Combat in the interior corridors is a brutal knife fight that favours shotguns, flamethrowers, and melee weapons, while the hull is a long-range sniper gallery that offers only sporadic cover&#8211; but allows models to sidestep a knot of enemies on the interior and sneak up on them through another airlock.<\/p>\n<p>We play the boards in a number of configurations, sometimes together and sometimes separately. When used together, they are laid side-by-side and models can move between them by means of the outer doors. When used separately, the interior makes a good continuation of a building complex<em> (as shown above)<\/em> to depict a shipyard or dry dock; and the outer hull fits well alongside a space station, with models bouncing around in zero gravity outside.<\/p>\n<p>I heart this board very much, and am excited to be lugging it down to CaptainCon this coming February. I&#8217;m sure that the attendees will hate it just as much as they hated my <a href=\"http:\/\/www.captainspud.com\/?p=2047#final\">blue building complex<\/a> from last year, <em>if not more<\/em>. \ud83d\ude42<\/p>\n<h2>-Spud<\/h2>\n","protected":false},"excerpt":{"rendered":"<p>I ran an Infinity league at my local store this past summer. An ongoing narrative ran through the five weeks of missions, and that narrative frequently called for battles to take place in fairly specific locations that are difficult to represent with the terrain my store had on-hand. I didn&#8217;t want the players to have [&hellip;]<\/p>\n","protected":false},"author":24,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[11,6],"tags":[],"class_list":["post-3507","post","type-post","status-publish","format-standard","hentry","category-space-men","category-terrain","wpautop"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/posts\/3507","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/users\/24"}],"replies":[{"embeddable":true,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3507"}],"version-history":[{"count":10,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/posts\/3507\/revisions"}],"predecessor-version":[{"id":3650,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=\/wp\/v2\/posts\/3507\/revisions\/3650"}],"wp:attachment":[{"href":"http:\/\/www.captainspud.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3507"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3507"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.captainspud.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3507"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}